Bugfix/fix unittest for cla7aye15 i4nd fix skipspaces (#6590)

* Fix conditional check in SkipSpaces function to prevent out-of-bound access.

The `SkipSpaces` function's condition was updated to ensure that the pointer check `in != end` is evaluated before dereferencing the pointer. This change prevents potential out-of-bound access when the input pointer reaches the end.

* Avoid input is wrong

* Fix all in != end

* Fix some minor bugs

* Change size to capacity

* Obj: Fix unittest
This commit is contained in:
Kim Kulling
2026-03-24 21:23:38 +01:00
committed by GitHub
parent fcb1702162
commit 8ff005570a
4 changed files with 296 additions and 286 deletions

View File

@@ -57,58 +57,73 @@ namespace Assimp {
constexpr const char ObjFileParser::DEFAULT_MATERIAL[];
ObjFileParser::ObjFileParser() :
m_DataIt(),
m_DataItEnd(),
m_pModel(nullptr),
m_uiLine(0),
m_buffer(),
mEnd(&m_buffer[Buffersize]),
m_pIO(nullptr),
m_progress(nullptr),
m_originalObjFileName() {
std::fill_n(m_buffer, Buffersize, '\0');
// -------------------------------------------------------------------
static bool isDataDefinitionEnd(const char *tmp) {
ai_assert(tmp != nullptr);
if (*tmp == '\\') {
++tmp;
if (IsLineEnd(*tmp)) {
return true;
}
}
return false;
}
// -------------------------------------------------------------------
static bool isNanOrInf(const char *in) {
ai_assert(in != nullptr);
// Look for "nan" or "inf", case insensitive
return ((in[0] == 'N' || in[0] == 'n') && ASSIMP_strincmp(in, "nan", 3) == 0) ||
((in[0] == 'I' || in[0] == 'i') && ASSIMP_strincmp(in, "inf", 3) == 0);
}
// -------------------------------------------------------------------
ObjFileParser::ObjFileParser() : mEnd(&mBuffer[Buffersize-1]+1) {
std::fill_n(mBuffer, Buffersize, '\0');
}
// -------------------------------------------------------------------
ObjFileParser::ObjFileParser(IOStreamBuffer<char> &streamBuffer, const std::string &modelName,
IOSystem *io, ProgressHandler *progress,
const std::string &originalObjFileName) :
m_DataIt(),
m_DataItEnd(),
m_pModel(nullptr),
m_uiLine(0),
m_buffer(),
m_pIO(io),
m_progress(progress),
m_originalObjFileName(originalObjFileName) {
std::fill_n(m_buffer, Buffersize, '\0');
IOSystem *io, ProgressHandler *progress, const std::string &originalObjFileName) :
mIO(io),
mProgress(progress),
mOriginalObjFileName(originalObjFileName) {
std::fill_n(mBuffer, Buffersize, '\0');
// Create the model instance to store all the data
m_pModel.reset(new ObjFile::Model());
m_pModel->mModelName = modelName;
mModel.reset(new ObjFile::Model());
mModel->mModelName = modelName;
// create default material and store it
m_pModel->mDefaultMaterial = new ObjFile::Material;
m_pModel->mDefaultMaterial->MaterialName.Set(DEFAULT_MATERIAL);
m_pModel->mMaterialLib.emplace_back(DEFAULT_MATERIAL);
m_pModel->mMaterialMap[DEFAULT_MATERIAL] = m_pModel->mDefaultMaterial;
mModel->mDefaultMaterial = new ObjFile::Material;
mModel->mDefaultMaterial->MaterialName.Set(DEFAULT_MATERIAL);
mModel->mMaterialLib.emplace_back(DEFAULT_MATERIAL);
mModel->mMaterialMap[DEFAULT_MATERIAL] = mModel->mDefaultMaterial;
// Start parsing the file
parseFile(streamBuffer);
}
void ObjFileParser::setBuffer(std::vector<char> &buffer) {
m_DataIt = buffer.begin();
m_DataItEnd = buffer.end();
mDataIt = buffer.begin();
mDataItEnd = buffer.end();
ai_assert(mDataIt < mDataItEnd);
if (!buffer.empty()) {
mEnd = &buffer[buffer.size() - 1] + 1;
}
}
// -------------------------------------------------------------------
ObjFile::Model *ObjFileParser::GetModel() const {
return m_pModel.get();
return mModel.get();
}
// -------------------------------------------------------------------
void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
// only update every 100KB or it'll be too slow
//const unsigned int updateProgressEveryBytes = 100 * 1024;
// const unsigned int updateProgressEveryBytes = 100 * 1024;
const unsigned int bytesToProcess = static_cast<unsigned int>(streamBuffer.size());
const unsigned int progressTotal = bytesToProcess;
unsigned int processed = 0u;
@@ -117,90 +132,93 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
bool insideCstype = false;
std::vector<char> buffer;
while (streamBuffer.getNextDataLine(buffer, '\\')) {
m_DataIt = buffer.begin();
m_DataItEnd = buffer.end();
mDataIt = buffer.begin();
mDataItEnd = buffer.end();
mEnd = &buffer[buffer.size() - 1] + 1;
if (processed == 0 && std::distance(m_DataIt, m_DataItEnd) >= 3 &&
static_cast<unsigned char>(*m_DataIt) == 0xEF &&
static_cast<unsigned char>(*(m_DataIt + 1)) == 0xBB &&
static_cast<unsigned char>(*(m_DataIt + 2)) == 0xBF) {
m_DataIt += 3; // skip BOM
if (processed == 0 && std::distance(mDataIt, mDataItEnd) >= 3 &&
static_cast<unsigned char>(*mDataIt) == 0xEF &&
static_cast<unsigned char>(*(mDataIt + 1)) == 0xBB &&
static_cast<unsigned char>(*(mDataIt + 2)) == 0xBF) {
mDataIt += 3; // skip BOM
}
// Handle progress reporting
const size_t filePos(streamBuffer.getFilePos());
const size_t filePos = streamBuffer.getFilePos();
if (lastFilePos < filePos) {
processed = static_cast<unsigned int>(filePos);
lastFilePos = filePos;
m_progress->UpdateFileRead(processed, progressTotal);
if (mProgress != nullptr) {
mProgress->UpdateFileRead(processed, progressTotal);
}
}
// handle c-stype section end (http://paulbourke.net/dataformats/obj/)
if (insideCstype) {
switch (*m_DataIt) {
case 'e': {
std::string name;
getNameNoSpace(m_DataIt, m_DataItEnd, name);
insideCstype = name != "end";
} break;
switch (*mDataIt) {
case 'e': {
std::string name;
getNameNoSpace(mDataIt, mDataItEnd, name);
insideCstype = name != "end";
} break;
default:
break;
}
goto pf_skip_line;
}
// parse line
switch (*m_DataIt) {
switch (*mDataIt) {
case 'v': // Parse a vertex texture coordinate
{
++m_DataIt;
if (*m_DataIt == ' ' || *m_DataIt == '\t') {
++mDataIt;
if (*mDataIt == ' ' || *mDataIt == '\t') {
size_t numComponents = getNumComponentsInDataDefinition();
if (numComponents == 3) {
// read in vertex definition
getVector3(m_pModel->mVertices);
getVector3(mModel->mVertices);
} else if (numComponents == 4) {
// read in vertex definition (homogeneous coords)
getHomogeneousVector3(m_pModel->mVertices);
getHomogeneousVector3(mModel->mVertices);
} else if (numComponents == 6) {
// fill previous omitted vertex-colors by default
if (m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
if (mModel->mVertexColors.size() < mModel->mVertices.size()) {
mModel->mVertexColors.resize(mModel->mVertices.size(), aiVector3D(0, 0, 0));
}
// read vertex and vertex-color
getTwoVectors3(m_pModel->mVertices, m_pModel->mVertexColors);
getTwoVectors3(mModel->mVertices, mModel->mVertexColors);
}
// append omitted vertex-colors as default for the end if any vertex-color exists
if (!m_pModel->mVertexColors.empty() && m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
if (!mModel->mVertexColors.empty() && mModel->mVertexColors.size() < mModel->mVertices.size()) {
mModel->mVertexColors.resize(mModel->mVertices.size(), aiVector3D(0, 0, 0));
}
} else if (*m_DataIt == 't') {
} else if (*mDataIt == 't') {
// read in texture coordinate ( 2D or 3D )
++m_DataIt;
size_t dim = getTexCoordVector(m_pModel->mTextureCoord);
m_pModel->mTextureCoordDim = std::max(m_pModel->mTextureCoordDim, (unsigned int)dim);
} else if (*m_DataIt == 'n') {
++mDataIt;
size_t dim = getTexCoordVector(mModel->mTextureCoord);
mModel->mTextureCoordDim = std::max(mModel->mTextureCoordDim, (unsigned int)dim);
} else if (*mDataIt == 'n') {
// Read in normal vector definition
++m_DataIt;
getVector3(m_pModel->mNormals);
++mDataIt;
getVector3(mModel->mNormals);
}
} break;
case 'p': // Parse a face, line or point statement
case 'l':
case 'f': {
getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l' ? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
getFace(*mDataIt == 'f' ? aiPrimitiveType_POLYGON : (*mDataIt == 'l' ? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
} break;
case '#': // Parse a comment
{
getComment();
skipComment();
} break;
case 'u': // Parse a material desc. setter
{
std::string name;
getNameNoSpace(m_DataIt, m_DataItEnd, name);
getNameNoSpace(mDataIt, mDataItEnd, name);
size_t nextSpace = name.find(' ');
if (nextSpace != std::string::npos)
@@ -215,14 +233,14 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
{
std::string name;
getNameNoSpace(m_DataIt, m_DataItEnd, name);
getNameNoSpace(mDataIt, mDataItEnd, name);
size_t nextSpace = name.find(' ');
if (nextSpace != std::string::npos)
name = name.substr(0, nextSpace);
if (name == "mg")
getGroupNumberAndResolution();
skipGroupNumberAndResolution();
else if (name == "mtllib")
getMaterialLib();
else
@@ -236,7 +254,7 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
case 's': // Parse group number
{
getGroupNumber();
skipGroupNumber();
} break;
case 'o': // Parse object name
@@ -247,59 +265,45 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
case 'c': // handle cstype section start
{
std::string name;
getNameNoSpace(m_DataIt, m_DataItEnd, name);
getNameNoSpace(mDataIt, mDataItEnd, name);
insideCstype = name == "cstype";
goto pf_skip_line;
}
default: {
pf_skip_line:
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
} break;
}
}
}
// -------------------------------------------------------------------
void ObjFileParser::copyNextWord(char *pBuffer, size_t length) {
size_t index = 0;
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
if (*m_DataIt == '\\') {
++m_DataIt;
++m_DataIt;
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
mDataIt = getNextWord<DataArrayIt>(mDataIt, mDataItEnd);
if (*mDataIt == '\\') {
++mDataIt;
++mDataIt;
mDataIt = getNextWord<DataArrayIt>(mDataIt, mDataItEnd);
}
while (m_DataIt != m_DataItEnd && !IsSpaceOrNewLine(*m_DataIt)) {
pBuffer[index] = *m_DataIt;
while (mDataIt != mDataItEnd && !IsSpaceOrNewLine(*mDataIt)) {
pBuffer[index] = *mDataIt;
index++;
if (index == length - 1) {
break;
}
++m_DataIt;
++mDataIt;
}
ai_assert(index < length);
pBuffer[index] = '\0';
}
static bool isDataDefinitionEnd(const char *tmp) {
if (*tmp == '\\') {
tmp++;
if (IsLineEnd(*tmp)) {
return true;
}
}
return false;
}
static bool isNanOrInf(const char *in) {
// Look for "nan" or "inf", case insensitive
return ((in[0] == 'N' || in[0] == 'n') && ASSIMP_strincmp(in, "nan", 3) == 0) ||
((in[0] == 'I' || in[0] == 'i') && ASSIMP_strincmp(in, "inf", 3) == 0);
}
// -------------------------------------------------------------------
size_t ObjFileParser::getNumComponentsInDataDefinition() {
size_t numComponents(0);
const char *tmp(&m_DataIt[0]);
const char *tmp = &mDataIt[0];
bool end_of_definition = false;
while (!end_of_definition) {
if (isDataDefinitionEnd(tmp)) {
@@ -323,25 +327,26 @@ size_t ObjFileParser::getNumComponentsInDataDefinition() {
return numComponents;
}
// -------------------------------------------------------------------
size_t ObjFileParser::getTexCoordVector(std::vector<aiVector3D> &point3d_array) {
size_t numComponents = getNumComponentsInDataDefinition();
ai_real x, y, z;
if (2 == numComponents) {
copyNextWord(m_buffer, Buffersize);
x = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
x = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
y = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
y = fast_atof(mBuffer);
z = 0.0;
} else if (3 == numComponents) {
copyNextWord(m_buffer, Buffersize);
x = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
x = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
y = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
y = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
z = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
z = fast_atof(mBuffer);
} else {
throw DeadlyImportError("OBJ: Invalid number of components");
}
@@ -357,121 +362,126 @@ size_t ObjFileParser::getTexCoordVector(std::vector<aiVector3D> &point3d_array)
z = 0;
point3d_array.emplace_back(x, y, z);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
return numComponents;
}
// -------------------------------------------------------------------
void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
ai_real x, y, z;
copyNextWord(m_buffer, Buffersize);
x = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
x = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
y = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
y = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
z = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
z = fast_atof(mBuffer);
point3d_array.emplace_back(x, y, z);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
void ObjFileParser::getHomogeneousVector3(std::vector<aiVector3D> &point3d_array) {
ai_real x, y, z, w;
copyNextWord(m_buffer, Buffersize);
x = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
x = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
y = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
y = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
z = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
z = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
w = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
w = fast_atof(mBuffer);
if (w == 0)
throw DeadlyImportError("OBJ: Invalid component in homogeneous vector (Division by zero)");
point3d_array.emplace_back(x / w, y / w, z / w);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
void ObjFileParser::getTwoVectors3(std::vector<aiVector3D> &point3d_array_a, std::vector<aiVector3D> &point3d_array_b) {
ai_real x, y, z;
copyNextWord(m_buffer, Buffersize);
x = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
x = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
y = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
y = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
z = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
z = fast_atof(mBuffer);
point3d_array_a.emplace_back(x, y, z);
copyNextWord(m_buffer, Buffersize);
x = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
x = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
y = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
y = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
z = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
z = fast_atof(mBuffer);
point3d_array_b.emplace_back(x, y, z);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
void ObjFileParser::getVector2(std::vector<aiVector2D> &point2d_array) {
ai_real x, y;
copyNextWord(m_buffer, Buffersize);
x = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
x = fast_atof(mBuffer);
copyNextWord(m_buffer, Buffersize);
y = (ai_real)fast_atof(m_buffer);
copyNextWord(mBuffer, Buffersize);
y = fast_atof(mBuffer);
point2d_array.emplace_back(x, y);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
static constexpr char DefaultObjName[] = "defaultobject";
// -------------------------------------------------------------------
void ObjFileParser::getFace(aiPrimitiveType type) {
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if (m_DataIt == m_DataItEnd || *m_DataIt == '\0') {
mDataIt = getNextToken<DataArrayIt>(mDataIt, mDataItEnd);
if (mDataIt == mDataItEnd || *mDataIt == '\0') {
return;
}
ObjFile::Face *face = new ObjFile::Face(type);
bool hasNormal = false;
const int vSize = static_cast<unsigned int>(m_pModel->mVertices.size());
const int vtSize = static_cast<unsigned int>(m_pModel->mTextureCoord.size());
const int vnSize = static_cast<unsigned int>(m_pModel->mNormals.size());
const int vSize = static_cast<unsigned int>(mModel->mVertices.size());
const int vtSize = static_cast<unsigned int>(mModel->mTextureCoord.size());
const int vnSize = static_cast<unsigned int>(mModel->mNormals.size());
const bool vt = (!m_pModel->mTextureCoord.empty());
const bool vn = (!m_pModel->mNormals.empty());
const bool vt = (!mModel->mTextureCoord.empty());
const bool vn = (!mModel->mNormals.empty());
int iPos = 0;
while (m_DataIt < m_DataItEnd) {
while (mDataIt < mDataItEnd) {
int iStep = 1;
if (IsLineEnd(*m_DataIt) || *m_DataIt == '#') {
if (IsLineEnd(*mDataIt) || *mDataIt == '#') {
break;
}
if (*m_DataIt == '/') {
if (*mDataIt == '/') {
if (type == aiPrimitiveType_POINT) {
ASSIMP_LOG_ERROR("Obj: Separator unexpected in point statement");
}
iPos++;
} else if (IsSpaceOrNewLine(*m_DataIt) || *m_DataIt == '\v') {
++iPos;
} else if (IsSpaceOrNewLine(*mDataIt) || *mDataIt == '\v') {
iPos = 0;
} else {
//OBJ USES 1 Base ARRAYS!!!!
const int iVal = ::atoi(&(*m_DataIt));
const int iVal = ::atoi(&(*mDataIt));
// increment iStep position based off of the sign and # of digits
int tmp = iVal;
@@ -516,62 +526,63 @@ void ObjFileParser::getFace(aiPrimitiveType type) {
throw DeadlyImportError("OBJ: Invalid face index.");
}
}
m_DataIt += iStep;
mDataIt += iStep;
}
if (face->m_vertices.empty()) {
ASSIMP_LOG_ERROR("Obj: Ignoring empty face");
// skip line and clean up
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
delete face;
return;
}
// Set active material, if one set
if (nullptr != m_pModel->mCurrentMaterial) {
face->m_pMaterial = m_pModel->mCurrentMaterial;
if (nullptr != mModel->mCurrentMaterial) {
face->m_pMaterial = mModel->mCurrentMaterial;
} else {
face->m_pMaterial = m_pModel->mDefaultMaterial;
face->m_pMaterial = mModel->mDefaultMaterial;
}
// Create a default object, if nothing is there
if (nullptr == m_pModel->mCurrentObject) {
if (nullptr == mModel->mCurrentObject) {
createObject(DefaultObjName);
}
// Assign face to mesh
if (nullptr == m_pModel->mCurrentMesh) {
if (nullptr == mModel->mCurrentMesh) {
createMesh(DefaultObjName);
}
// Store the face
m_pModel->mCurrentMesh->m_Faces.emplace_back(face);
m_pModel->mCurrentMesh->m_uiNumIndices += static_cast<unsigned int>(face->m_vertices.size());
m_pModel->mCurrentMesh->m_uiUVCoordinates[0] += static_cast<unsigned int>(face->m_texturCoords.size());
if (!m_pModel->mCurrentMesh->m_hasNormals && hasNormal) {
m_pModel->mCurrentMesh->m_hasNormals = true;
mModel->mCurrentMesh->m_Faces.emplace_back(face);
mModel->mCurrentMesh->m_uiNumIndices += static_cast<unsigned int>(face->m_vertices.size());
mModel->mCurrentMesh->m_uiUVCoordinates[0] += static_cast<unsigned int>(face->m_texturCoords.size());
if (!mModel->mCurrentMesh->m_hasNormals && hasNormal) {
mModel->mCurrentMesh->m_hasNormals = true;
}
// Skip the rest of the line
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
void ObjFileParser::getMaterialDesc() {
// Get next data for material data
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if (m_DataIt == m_DataItEnd) {
mDataIt = getNextToken<DataArrayIt>(mDataIt, mDataItEnd);
if (mDataIt == mDataItEnd) {
return;
}
char *pStart = &(*m_DataIt);
while (m_DataIt != m_DataItEnd && !IsLineEnd(*m_DataIt)) {
++m_DataIt;
char *pStart = &(*mDataIt);
while (mDataIt != mDataItEnd && !IsLineEnd(*mDataIt)) {
++mDataIt;
}
// In some cases we should ignore this 'usemtl' command, this variable helps us to do so
bool skip = false;
// Get name
std::string strName(pStart, &(*m_DataIt));
std::string strName(pStart, &(*mDataIt));
strName = ai_trim(strName);
if (strName.empty()) {
skip = true;
@@ -580,63 +591,62 @@ void ObjFileParser::getMaterialDesc() {
// If the current mesh has the same material, we will ignore that 'usemtl' command
// There is no need to create another object or even mesh here
if (!skip) {
if (m_pModel->mCurrentMaterial && m_pModel->mCurrentMaterial->MaterialName == aiString(strName)) {
if (mModel->mCurrentMaterial && mModel->mCurrentMaterial->MaterialName == aiString(strName)) {
skip = true;
}
}
if (!skip) {
// Search for material
std::map<std::string, ObjFile::Material *>::iterator it = m_pModel->mMaterialMap.find(strName);
if (it == m_pModel->mMaterialMap.end()) {
std::map<std::string, ObjFile::Material *>::iterator it = mModel->mMaterialMap.find(strName);
if (it == mModel->mMaterialMap.end()) {
// Not found, so we don't know anything about the material except for its name.
// This may be the case if the material library is missing. We don't want to lose all
// materials if that happens, so create a new named material instead of discarding it
// completely.
ASSIMP_LOG_ERROR("OBJ: failed to locate material ", strName, ", creating new material");
m_pModel->mCurrentMaterial = new ObjFile::Material();
m_pModel->mCurrentMaterial->MaterialName.Set(strName);
m_pModel->mMaterialLib.push_back(strName);
m_pModel->mMaterialMap[strName] = m_pModel->mCurrentMaterial;
mModel->mCurrentMaterial = new ObjFile::Material();
mModel->mCurrentMaterial->MaterialName.Set(strName);
mModel->mMaterialLib.push_back(strName);
mModel->mMaterialMap[strName] = mModel->mCurrentMaterial;
} else {
// Found, using detected material
m_pModel->mCurrentMaterial = (*it).second;
mModel->mCurrentMaterial = it->second;
}
if (needsNewMesh(strName)) {
auto newMeshName = m_pModel->mActiveGroup.empty() ? strName : m_pModel->mActiveGroup;
auto newMeshName = mModel->mActiveGroup.empty() ? strName : mModel->mActiveGroup;
createMesh(newMeshName);
}
m_pModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
mModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
}
// Skip rest of line
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
// Get a comment, values will be skipped
void ObjFileParser::getComment() {
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
void ObjFileParser::skipComment() {
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
// Get material library from file.
void ObjFileParser::getMaterialLib() {
// Translate tuple
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if (m_DataIt == m_DataItEnd) {
mDataIt = getNextToken<DataArrayIt>(mDataIt, mDataItEnd);
if (mDataIt == mDataItEnd) {
return;
}
char *pStart = &(*m_DataIt);
while (m_DataIt != m_DataItEnd && !IsLineEnd(*m_DataIt)) {
++m_DataIt;
char *pStart = &(*mDataIt);
while (mDataIt != mDataItEnd && !IsLineEnd(*mDataIt)) {
++mDataIt;
}
// Check for existence
const std::string strMatName(pStart, &(*m_DataIt));
const std::string strMatName(pStart, &(*mDataIt));
std::string absName;
// Check if directive is valid.
@@ -645,8 +655,8 @@ void ObjFileParser::getMaterialLib() {
return;
}
if (m_pIO->StackSize() > 0) {
std::string path = m_pIO->CurrentDirectory();
if (mIO->StackSize() > 0) {
std::string path = mIO->CurrentDirectory();
if ('/' != *path.rbegin()) {
path += '/';
}
@@ -656,15 +666,15 @@ void ObjFileParser::getMaterialLib() {
absName = strMatName;
}
std::unique_ptr<IOStream> pFile(m_pIO->Open(absName));
std::unique_ptr<IOStream> pFile(mIO->Open(absName));
if (nullptr == pFile) {
ASSIMP_LOG_ERROR("OBJ: Unable to locate material file ", strMatName);
std::string strMatFallbackName = m_originalObjFileName.substr(0, m_originalObjFileName.length() - 3) + "mtl";
std::string strMatFallbackName = mOriginalObjFileName.substr(0, mOriginalObjFileName.length() - 3) + "mtl";
ASSIMP_LOG_INFO("OBJ: Opening fallback material file ", strMatFallbackName);
pFile.reset(m_pIO->Open(strMatFallbackName));
pFile.reset(mIO->Open(strMatFallbackName));
if (!pFile) {
ASSIMP_LOG_ERROR("OBJ: Unable to locate fallback material file ", strMatFallbackName);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
return;
}
}
@@ -678,47 +688,48 @@ void ObjFileParser::getMaterialLib() {
//m_pIO->Close(pFile);
// Importing the material library
ObjFileMtlImporter mtlImporter(buffer, strMatName, m_pModel.get());
ObjFileMtlImporter mtlImporter(buffer, strMatName, mModel.get());
}
// -------------------------------------------------------------------
// Set a new material definition as the current material.
void ObjFileParser::getNewMaterial() {
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
if (m_DataIt == m_DataItEnd) {
mDataIt = getNextToken<DataArrayIt>(mDataIt, mDataItEnd);
mDataIt = getNextWord<DataArrayIt>(mDataIt, mDataItEnd);
if (mDataIt == mDataItEnd) {
return;
}
char *pStart = &(*m_DataIt);
std::string strMat(pStart, *m_DataIt);
while (m_DataIt != m_DataItEnd && IsSpaceOrNewLine(*m_DataIt)) {
++m_DataIt;
char *pStart = &(*mDataIt);
std::string strMat(pStart, *mDataIt);
while (mDataIt != mDataItEnd && IsSpaceOrNewLine(*mDataIt)) {
++mDataIt;
}
std::map<std::string, ObjFile::Material *>::iterator it = m_pModel->mMaterialMap.find(strMat);
if (it == m_pModel->mMaterialMap.end()) {
auto it = mModel->mMaterialMap.find(strMat);
if (it == mModel->mMaterialMap.end()) {
// Show a warning, if material was not found
ASSIMP_LOG_WARN("OBJ: Unsupported material requested: ", strMat);
m_pModel->mCurrentMaterial = m_pModel->mDefaultMaterial;
mModel->mCurrentMaterial = mModel->mDefaultMaterial;
} else {
// Set new material
if (needsNewMesh(strMat)) {
createMesh(strMat);
}
m_pModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strMat);
mModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strMat);
}
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
static constexpr int InvalidMaterialIndex = -1;
// -------------------------------------------------------------------
int ObjFileParser::getMaterialIndex(const std::string &strMaterialName) {
int mat_index = -1;
int mat_index = InvalidMaterialIndex;
if (strMaterialName.empty()) {
return mat_index;
}
for (size_t index = 0; index < m_pModel->mMaterialLib.size(); ++index) {
if (strMaterialName == m_pModel->mMaterialLib[index]) {
for (size_t index = 0; index < mModel->mMaterialLib.size(); ++index) {
if (strMaterialName == mModel->mMaterialLib[index]) {
mat_index = (int)index;
break;
}
@@ -732,111 +743,108 @@ void ObjFileParser::getGroupName() {
std::string groupName;
// here we skip 'g ' from line
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, groupName);
if (isEndOfBuffer(m_DataIt, m_DataItEnd)) {
mDataIt = getNextToken<DataArrayIt>(mDataIt, mDataItEnd);
mDataIt = getName<DataArrayIt>(mDataIt, mDataItEnd, groupName);
if (isEndOfBuffer(mDataIt, mDataItEnd)) {
return;
}
// Change active group, if necessary
if (m_pModel->mActiveGroup != groupName) {
if (mModel->mActiveGroup != groupName) {
// Search for already existing entry
ObjFile::Model::ConstGroupMapIt it = m_pModel->mGroups.find(groupName);
ObjFile::Model::ConstGroupMapIt it = mModel->mGroups.find(groupName);
// We are mapping groups into the object structure
createObject(groupName);
// New group name, creating a new entry
if (it == m_pModel->mGroups.end()) {
if (it == mModel->mGroups.end()) {
std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>;
m_pModel->mGroups[groupName] = pFaceIDArray;
m_pModel->mGroupFaceIDs = (pFaceIDArray);
mModel->mGroups[groupName] = pFaceIDArray;
mModel->mGroupFaceIDs = (pFaceIDArray);
} else {
m_pModel->mGroupFaceIDs = (*it).second;
mModel->mGroupFaceIDs = (*it).second;
}
m_pModel->mActiveGroup = groupName;
mModel->mActiveGroup = groupName;
}
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
// Not supported
void ObjFileParser::getGroupNumber() {
void ObjFileParser::skipGroupNumber() {
// Not used
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
// Not supported
void ObjFileParser::getGroupNumberAndResolution() {
void ObjFileParser::skipGroupNumberAndResolution() {
// Not used
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
// Stores values for a new object instance, name will be used to
// identify it.
void ObjFileParser::getObjectName() {
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if (m_DataIt == m_DataItEnd) {
mDataIt = getNextToken<DataArrayIt>(mDataIt, mDataItEnd);
if (mDataIt == mDataItEnd) {
return;
}
char *pStart = &(*m_DataIt);
while (m_DataIt != m_DataItEnd && !IsSpaceOrNewLine(*m_DataIt)) {
++m_DataIt;
char *pStart = &(*mDataIt);
while (mDataIt != mDataItEnd && !IsSpaceOrNewLine(*mDataIt)) {
++mDataIt;
}
std::string strObjectName(pStart, &(*m_DataIt));
std::string strObjectName(pStart, &(*mDataIt));
if (!strObjectName.empty()) {
// Reset current object
m_pModel->mCurrentObject = nullptr;
mModel->mCurrentObject = nullptr;
// Search for actual object
for (std::vector<ObjFile::Object *>::const_iterator it = m_pModel->mObjects.begin();
it != m_pModel->mObjects.end();
++it) {
for (auto it = mModel->mObjects.begin(); it != mModel->mObjects.end(); ++it) {
if ((*it)->m_strObjName == strObjectName) {
m_pModel->mCurrentObject = *it;
mModel->mCurrentObject = *it;
break;
}
}
// Allocate a new object, if current one was not found before
if (nullptr == m_pModel->mCurrentObject) {
if (mModel->mCurrentObject == nullptr) {
createObject(strObjectName);
}
}
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
}
// -------------------------------------------------------------------
// Creates a new object instance
void ObjFileParser::createObject(const std::string &objName) {
ai_assert(nullptr != m_pModel);
ai_assert(nullptr != mModel);
m_pModel->mCurrentObject = new ObjFile::Object;
m_pModel->mCurrentObject->m_strObjName = objName;
m_pModel->mObjects.push_back(m_pModel->mCurrentObject);
mModel->mCurrentObject = new ObjFile::Object;
mModel->mCurrentObject->m_strObjName = objName;
mModel->mObjects.push_back(mModel->mCurrentObject);
createMesh(objName);
if (m_pModel->mCurrentMaterial) {
m_pModel->mCurrentMesh->m_uiMaterialIndex =
getMaterialIndex(m_pModel->mCurrentMaterial->MaterialName.data);
m_pModel->mCurrentMesh->m_pMaterial = m_pModel->mCurrentMaterial;
if (mModel->mCurrentMaterial) {
mModel->mCurrentMesh->m_uiMaterialIndex =
getMaterialIndex(mModel->mCurrentMaterial->MaterialName.data);
mModel->mCurrentMesh->m_pMaterial = mModel->mCurrentMaterial;
}
}
// -------------------------------------------------------------------
// Creates a new mesh
void ObjFileParser::createMesh(const std::string &meshName) {
ai_assert(nullptr != m_pModel);
ai_assert(nullptr != mModel);
m_pModel->mCurrentMesh = new ObjFile::Mesh(meshName);
m_pModel->mMeshes.push_back(m_pModel->mCurrentMesh);
unsigned int meshId = static_cast<unsigned int>(m_pModel->mMeshes.size() - 1);
if (nullptr != m_pModel->mCurrentObject) {
m_pModel->mCurrentObject->m_Meshes.push_back(meshId);
mModel->mCurrentMesh = new ObjFile::Mesh(meshName);
mModel->mMeshes.push_back(mModel->mCurrentMesh);
auto meshId = static_cast<unsigned int>(mModel->mMeshes.size() - 1);
if (mModel->mCurrentObject != nullptr) {
mModel->mCurrentObject->m_Meshes.push_back(meshId);
} else {
ASSIMP_LOG_ERROR("OBJ: No object detected to attach a new mesh instance.");
}
@@ -846,16 +854,16 @@ void ObjFileParser::createMesh(const std::string &meshName) {
// Returns true, if a new mesh must be created.
bool ObjFileParser::needsNewMesh(const std::string &materialName) {
// If no mesh data yet
if (m_pModel->mCurrentMesh == nullptr) {
if (mModel->mCurrentMesh == nullptr) {
return true;
}
bool newMat = false;
int matIdx = getMaterialIndex(materialName);
int curMatIdx = m_pModel->mCurrentMesh->m_uiMaterialIndex;
int curMatIdx = mModel->mCurrentMesh->m_uiMaterialIndex;
if (curMatIdx != int(ObjFile::Mesh::NoMaterial) && curMatIdx != matIdx
// no need create a new mesh if no faces in current
// lets say 'usemtl' goes straight after 'g'
&& !m_pModel->mCurrentMesh->m_Faces.empty()) {
&& !mModel->mCurrentMesh->m_Faces.empty()) {
// New material -> only one material per mesh, so we need to create a new
// material
newMat = true;
@@ -866,7 +874,7 @@ bool ObjFileParser::needsNewMesh(const std::string &materialName) {
// -------------------------------------------------------------------
// Shows an error in parsing process.
void ObjFileParser::reportErrorTokenInFace() {
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
mDataIt = skipLine<DataArrayIt>(mDataIt, mDataItEnd, mLine);
ASSIMP_LOG_ERROR("OBJ: Not supported token in face description detected");
}

View File

@@ -106,8 +106,8 @@ protected:
void getFace(aiPrimitiveType type);
/// Reads the material description.
void getMaterialDesc();
/// Gets a comment.
void getComment();
/// Skip a comment.
void skipComment();
/// Gets a a material library.
void getMaterialLib();
/// Creates a new material.
@@ -115,9 +115,9 @@ protected:
/// Gets the group name from file.
void getGroupName();
/// Gets the group number from file.
void getGroupNumber();
void skipGroupNumber();
/// Gets the group number and resolution from file.
void getGroupNumberAndResolution();
void skipGroupNumberAndResolution();
/// Returns the index of the material. Is -1 if not material was found.
int getMaterialIndex(const std::string &strMaterialName);
/// Parse object name
@@ -135,23 +135,23 @@ private:
/// Default material name
static constexpr const char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME;
//! Iterator to current position in buffer
DataArrayIt m_DataIt;
DataArrayIt mDataIt{};
//! Iterator to end position of buffer
DataArrayIt m_DataItEnd;
DataArrayIt mDataItEnd{};
//! Pointer to model instance
std::unique_ptr<ObjFile::Model> m_pModel;
std::unique_ptr<ObjFile::Model> mModel{};
//! Current line (for debugging)
unsigned int m_uiLine;
unsigned int mLine{ 0 };
//! Helper buffer
char m_buffer[Buffersize];
char mBuffer[Buffersize];
/// End of buffer
const char *mEnd;
const char *mEnd{ nullptr };
/// Pointer to IO system instance.
IOSystem *m_pIO;
IOSystem *mIO{ nullptr };
//! Pointer to progress handler
ProgressHandler *m_progress;
ProgressHandler *mProgress{ nullptr };
/// Path to the current model, name of the obj file where the buffer comes from
const std::string m_originalObjFileName;
const std::string mOriginalObjFileName{};
};
} // Namespace Assimp

View File

@@ -166,7 +166,7 @@ AI_FORCE_INLINE LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_emp
mSkip_empty_lines(skip_empty_lines),
mTrim(trim) {
mCur.reserve(1024);
mEnd = mCur.c_str() + 1024;
mEnd = mCur.c_str() + mCur.capacity();
operator++();
mIdx = 0;
}
@@ -183,6 +183,7 @@ AI_FORCE_INLINE LineSplitter& LineSplitter::operator++() {
char s;
mCur.clear();
mEnd = mCur.c_str() + mCur.capacity();
while (mStream.GetRemainingSize() && (s = mStream.GetI1(), 1)) {
if (s == '\n' || s == '\r') {
if (mSkip_empty_lines) {
@@ -205,6 +206,7 @@ AI_FORCE_INLINE LineSplitter& LineSplitter::operator++() {
break;
}
mCur += s;
mEnd = mCur.c_str() + mCur.capacity();
}
++mIdx;

View File

@@ -124,11 +124,11 @@ AI_FORCE_INLINE bool IsSpaceOrNewLine(char_t in) {
/// @return true if valid.
template <class char_t>
AI_FORCE_INLINE bool SkipSpaces(const char_t *in, const char_t **out, const char_t *end) {
while ((*in == (char_t)' ' || *in == (char_t)'\t') && in != end) {
while (in < end && (*in == (char_t)' ' || *in == (char_t)'\t')) {
++in;
}
*out = in;
return !IsLineEnd<char_t>(*in);
return ((in < end) && !IsLineEnd<char_t>(*in));
}
// ---------------------------------------------------------------------------------
@@ -154,11 +154,11 @@ AI_FORCE_INLINE bool SkipLine(const char_t *in, const char_t **out, const char_t
}
// files are opened in binary mode. Ergo there are both NL and CR
while ((*in == (char_t)'\r' || *in == (char_t)'\n') && in != end) {
while (in < end && (*in == (char_t)'\r' || *in == (char_t)'\n')) {
++in;
}
*out = in;
return *in != (char_t)'\0';
return in < end && *in != (char_t)'\0';
}
// ---------------------------------------------------------------------------------
@@ -178,11 +178,11 @@ AI_FORCE_INLINE bool SkipLine(const char_t **inout, const char_t *end) {
/// @return true if valid.
template <class char_t>
AI_FORCE_INLINE bool SkipSpacesAndLineEnd(const char_t *in, const char_t **out, const char_t *end) {
while ((*in == (char_t)' ' || *in == (char_t)'\t' || *in == (char_t)'\r' || *in == (char_t)'\n') && in != end) {
while (in < end && (*in == (char_t)' ' || *in == (char_t)'\t' || *in == (char_t)'\r' || *in == (char_t)'\n')) {
++in;
}
*out = in;
return *in != '\0';
return in < end && *in != '\0';
}
// ---------------------------------------------------------------------------------