Merge branch 'master' of https://github.com/assimp/assimp into implementation_warning_fix
# Conflicts: # code/ObjFileImporter.cpp
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@@ -149,10 +149,10 @@ void ObjFileImporter::InternReadFile( const std::string &file, aiScene* pScene,
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// This next stage takes ~ 1/3th of the total readFile task
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// so should amount for 1/3th of the progress
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// only update every 100KB or it'll be too slow
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unsigned int progress = 0;
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/*unsigned int progress = 0;
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unsigned int progressCounter = 0;
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const unsigned int updateProgressEveryBytes = 100 * 1024;
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const unsigned int progressTotal = static_cast<unsigned int>(3*m_Buffer.size()/updateProgressEveryBytes);
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const unsigned int progressTotal = static_cast<unsigned int>(3*m_Buffer.size()/updateProgressEveryBytes);*/
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// process all '\'
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/*std::vector<char> ::iterator iter = m_Buffer.begin();
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while (iter != m_Buffer.end())
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@@ -600,9 +600,6 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
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mat->AddProperty<int>( &sm, 1, AI_MATKEY_SHADING_MODEL);
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// multiplying the specular exponent with 2 seems to yield better results
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pCurrentMaterial->shineness *= 4.f;
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// Adding material colors
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mat->AddProperty( &pCurrentMaterial->ambient, 1, AI_MATKEY_COLOR_AMBIENT );
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mat->AddProperty( &pCurrentMaterial->diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );
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