Add a first set of blender test files.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@715 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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test/models/BLEND/BlenderDefault_248.blend
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test/models/BLEND/BlenderDefault_248.blend
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test/models/BLEND/BlenderDefault_250.blend
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test/models/BLEND/BlenderDefault_250.blend
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test/models/BLEND/BlenderDefault_250_Compressed.blend
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test/models/BLEND/BlenderDefault_250_Compressed.blend
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test/models/BLEND/CubeHierarchy_248.blend
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test/models/BLEND/CubeHierarchy_248.blend
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test/models/BLEND/SmoothVsSolidCube_248.blend
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test/models/BLEND/SmoothVsSolidCube_248.blend
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test/models/BLEND/Suzanne_248.blend
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test/models/BLEND/Suzanne_248.blend
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test/models/BLEND/bob.source.txt
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test/models/BLEND/bob.source.txt
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----------------------------------------------------------------------------------------------
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TITLE : Bob, MD5 character source file
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AUTHOR : Ken Beyer (kat)
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EMAIL ADDRESS : info@katsbits.com
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HOMEPAGE URL : http://www.katsbits.com
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MODEL NAME/s
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Zip file contains *.blend source file and TGA texture assets for MD5 format testing.
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Files and media are provided "as is" without any explicit or implied warranty of fuctionality.
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DISTRIBUTION
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Copyright © 2009 KatsBits. Distribution MUST include this readme and authorship attribution.
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Commercial use is permitted with written licensed permission.
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----------------------------------------------------------------------------------------------
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Files:
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- Bob.md5mesh
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- Bob.md5anim
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- Bob.blend
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- ./*.png
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Changes:
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- converted all tga's to png, updated .blend and .md5mesh accordingly
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- removed absolute texture paths from the md5mesh file
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- minor downscaling of all textures to fit in less bytes
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