Update texture.h
Fix array init for older compilers.
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@@ -204,7 +204,6 @@ struct aiTexture {
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aiTexture() AI_NO_EXCEPT
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: mWidth(0)
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, mHeight(0)
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, achFormatHint{ 0 }
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, pcData(nullptr)
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, mFilename() {
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achFormatHint[0] = achFormatHint[1] = 0;
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