Fix delete / delete[] mismatch in glTFAsset

This commit is contained in:
Turo Lamminen
2017-09-13 11:31:05 +03:00
parent 2938a259b8
commit b6f122ff2c
+1 -1
View File
@@ -332,7 +332,7 @@ inline bool Buffer::LoadFromStream(IOStream& stream, size_t length, size_t baseO
stream.Seek(baseOffset, aiOrigin_SET);
}
mData.reset(new uint8_t[byteLength]);
mData.reset(new uint8_t[byteLength], std::default_delete<uint8_t[]>());
if (stream.Read(mData.get(), byteLength, 1) != 1) {
return false;