Fix delete / delete[] mismatch in glTFAsset
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@@ -332,7 +332,7 @@ inline bool Buffer::LoadFromStream(IOStream& stream, size_t length, size_t baseO
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stream.Seek(baseOffset, aiOrigin_SET);
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}
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mData.reset(new uint8_t[byteLength]);
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mData.reset(new uint8_t[byteLength], std::default_delete<uint8_t[]>());
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if (stream.Read(mData.get(), byteLength, 1) != 1) {
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return false;
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