fix access violation in vector2.
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@@ -85,7 +85,6 @@ public:
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const aiVector2t& operator /= (TReal f);
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TReal operator[](unsigned int i) const;
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TReal& operator[](unsigned int i);
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bool operator== (const aiVector2t& other) const;
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bool operator!= (const aiVector2t& other) const;
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@@ -134,21 +134,6 @@ TReal aiVector2t<TReal>::operator[](unsigned int i) const {
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return x;
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}
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// ------------------------------------------------------------------------------------------------
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template <typename TReal>
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inline
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TReal& aiVector2t<TReal>::operator[](unsigned int i) {
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switch (i) {
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case 0:
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return x;
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case 1:
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return y;
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default:
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break;
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}
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return x;
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}
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// ------------------------------------------------------------------------------------------------
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template <typename TReal>
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inline
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