Fix Cinema4D Import (#6062)

#5623 broke the Cinema4D import by forgetting to rename a constant. This commit fixes the invalid name.

Co-authored-by: Krishty <krishty@krishty.com>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
This commit is contained in:
krishty
2025-03-24 21:32:10 +01:00
committed by GitHub
parent d307c9f1d7
commit cbf279d522

View File

@@ -64,7 +64,7 @@ namespace {
aiString aiStringFrom(cineware::String const & cinestring) {
aiString result;
cinestring.GetCString(result.data, MAXLEN-1);
cinestring.GetCString(result.data, AI_MAXLEN - 1);
result.length = static_cast<ai_uint32>(cinestring.GetLength());
return result;
}