Fix FBX animation bug introduced with 24 Mar 2020 commit 14b8d12 (revert conditional to prior state) (#5815)

Co-authored-by: Steve M <praktique-tellypresence@yahoo.com>
This commit is contained in:
Steve M
2024-10-14 11:24:27 +02:00
committed by GitHub
co-authored by Steve M
parent 811bf2df15
commit ce0a50ec21
+1 -2
View File
@@ -717,8 +717,7 @@ bool FBXConverter::NeedsComplexTransformationChain(const Model &model) {
for (size_t i = 0; i < TransformationComp_MAXIMUM; ++i) {
const TransformationComp comp = static_cast<TransformationComp>(i);
if (comp == TransformationComp_Rotation || comp == TransformationComp_Scaling || comp == TransformationComp_Translation ||
comp == TransformationComp_PreRotation || comp == TransformationComp_PostRotation) {
if (comp == TransformationComp_Rotation || comp == TransformationComp_Scaling || comp == TransformationComp_Translation) {
continue;
}