Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet. Added decompression part of zlib (inflate). Moved IrrXML to ./contrib dir. Moved some IRR/IRRmesh shared code. FIXME: makefile for gnu/linux is untested yet. Code cleanup. Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives. OBJ loader supports map_bump, map_ka, map_ks, map_ns now. Endianess conversion in the ply loader is correct now. Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -41,7 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "AssimpPCH.h"
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#include "../include/aiAnim.h"
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#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
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#include "BVHLoader.h"
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#include "fast_atof.h"
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#include "SkeletonMeshBuilder.h"
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@@ -528,3 +529,5 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
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}
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}
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}
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#endif // !! ASSIMP_BUILD_NO_BVH_IMPORTER
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