Commit Graph

1607 Commits

Author SHA1 Message Date
Kim Kulling
f29828f657 Merge branch 'master' into fix-file-detection 2021-05-02 19:41:33 +02:00
Kim Kulling
e278673fe7 Merge branch 'master' into 3ds-namespace 2021-05-02 15:08:11 +02:00
Krishty
e73a2ed5e0 style fix: namespace instead of class with public static members 2021-05-01 23:20:37 +02:00
Krishty
65a2b98b86 updated C4D importer to use the Cineware SDK
Maxon’s Melange SDK has been renamed Cineware SDK as of 21.004, and with it all namespaces and types. This commit
- makes CMake use contrib/Cineware instead of contrib/Melange;
- renames Assimp’s namespace melange to namespace cineware;
- removes useless functions and formatter references from class C4DImporter;
- removes duplicate conversion of cineware::String to aiString in the importer;
- updates comments accordingly;
- updates copyright info.
2021-05-01 18:46:23 +02:00
Jason C
c2d3d22271 Fix crash in CanRead when file can not be opened.
Addresses #3849
2021-05-01 10:58:29 -04:00
Kim Kulling
78132d666f Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Garux
eab1c9c3c0 add AI_CONFIG_IMPORT_MD3_LOAD_SHADERS bool option
the purpose is use of this loader with idtech3 FS
this requires full original material name, which euqals to Q3 shader path
result of deduction is not usable inside Q3 FS at all
option in general is "do not tinker with the path"
2021-05-01 08:14:44 +03:00
contriteobserver
813b64ef52 corrected M3D_EXP_NOFACE test 2021-04-30 21:51:02 -07:00
contriteobserver
e51bb1e77e fixed signed/unsigned mismatch warning 2021-04-30 21:26:57 -07:00
contriteobserver
694f4c2e34 Merge branch 'master' into M3DasciiByDefault 2021-04-30 21:12:48 -07:00
contriteobserver
af0aca796e now compiling M3D ASCII support by default
addresses issue  #3777
2021-04-30 21:07:01 -07:00
Garux
55abc49d6d improve md3::Q3 shader::cull keyword support
only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux
0b7ebef497 fix path separator in md3 shader loading 2021-04-30 22:51:21 +03:00
Kim Kulling
2feda5b4b2 Merge branch 'master' into md2-mdc-const 2021-04-30 20:10:45 +02:00
Garux
149224091f support missing closing brace in material list after Ascii Scene Exporter v2.51 2021-04-30 10:37:06 +03:00
Kim Kulling
57091d761e Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling
0b92abe9b4 Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
vfxgordon
5298ed8f9e Merge branch 'master' into fbxBlendshapes 2021-04-29 15:21:16 -07:00
Kim Kulling
73e05ab6d3 Merge branch 'master' into add-step-extension 2021-04-30 00:13:32 +02:00
Garux
edf12bd357 fix md2 orientation 2021-04-30 00:02:37 +03:00
Krishty
666b5eff76 added .step extension to IFC loader
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux
4798ff3882 fix hl1 mdl orientation, tex coords, face windings order 2021-04-29 20:50:50 +03:00
Garux
db142da571 orient mdc correctly 2021-04-29 20:41:10 +03:00
Kim Kulling
9a0b703db1 Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Krishty
260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C
3acd42c22e Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman
64da2a4315 Merge remote-tracking branch 'upstream/master' into fbxBlendshapes 2021-04-26 13:51:22 -07:00
Gordon Chapman
a5d0e99548 Fixed error in blendShapeChannel Weighting 2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok)
e1d6e1f377 Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Krishty
e6a47d93c2 removed dead code from 0d29203e24 2021-04-24 13:29:15 +02:00
Krishty
628cba9490 fixed warning 2021-04-24 00:44:50 +02:00
Krishty
b00de10eb3 Simplified importer search and fixed a few bugs
The search for a matching importer had a few issues, see #3791. There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.

Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity

Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Krishty
9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty
196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Kim Kulling
8881e65d62 Merge branch 'master' into strip-useless-gltf-write 2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok)
746d5cf964 * Throw instead of assert on invalid file input
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Krishty
55dd5faafb fixed export exceptions on import
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty
a19299d501 moved MD2/MDC tables from BSS to const data
Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty
f761dc72f4 style fix - initializing and assigning empty std::string properly
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.

With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty
6cbeca5518 fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.

This commit removes said virtual function if only compiling for import.

This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling
21b56b0058 Merge branch 'master' into tr1 2021-04-14 12:46:59 +02:00
Kim Kulling
83c0dce075 Merge branch 'master' into Q1MDLgroup 2021-04-14 10:48:26 +02:00
Kim Kulling
0b61a8875a Merge branch 'master' into patch-1 2021-04-14 10:22:42 +02:00
Hill Ma
4aa52b3af8 Flip the check on _MSC_VER for using TR1 containers. 2021-04-13 11:15:52 -07:00
Kim Kulling
263d450300 Merge branch 'master' into master 2021-04-12 09:35:03 +02:00
Kim Kulling
a3ee377af7 Merge branch 'master' into ms3d-fixes 2021-04-11 19:12:06 +02:00
Kim Kulling
cf4ef04a80 Merge branch 'master' into master 2021-04-07 20:58:40 +02:00
Clement JACOB
e66232d8c3 Merge branch 'master' into feature/gltf_fb_ngon_encoding 2021-04-07 13:54:31 +02:00
Patrick Walton
a44ba41413 Fix incorrect indices in the MilkShape 3D loader 2021-04-05 19:14:48 -07:00
Kim Kulling
7fee914776 Fix direct leak
closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00