Matthew Clendening
26233f1b77
Fixed FBXConverter build error (warning as error) when ASSIMP_DOUBLE_PRECISION is defined
2022-05-26 15:06:23 -04:00
Piroska Gabor
ddc63119b5
Using hex instead of decimal
2022-05-26 10:11:30 +02:00
Piroska Gabor
7ce447294f
I ran into an error while processing colored binary stl. Just a type but
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better be fixed.
2022-05-24 19:47:24 +02:00
Kim Kulling
ed3e218550
Bugfix: fix not initialized member attributes
2022-05-21 19:08:43 +02:00
tanolino
002d6dc016
Inifinite loop on bad import files
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I had an import file that caused an infinite loop. I don't exactly know how this algorithm works here but maybe we should change it more.
Probably calculate the amount of steps and chop linear.
2022-05-18 15:22:11 +02:00
Kim Kulling
0f780fe141
Merge branch 'master' into MMD_Fixes
2022-05-12 10:00:00 +02:00
Aaron Gokaslan
787fcc160a
Clang-Tidy performance fixes
2022-05-11 14:03:45 -04:00
IOhannes m zmölnig
1d3d5c4bb6
Rename TextureTypeToString() to aiTextureTypeToString()
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Closes: https://github.com/assimp/assimp/issues/4493
2022-05-01 13:27:42 +02:00
Kim Kulling
64a6968254
Add skeleton generation to aiScene
2022-04-28 21:43:02 +02:00
Kim Kulling
0afb594f40
Generate container for skeleton during FBX-Import
2022-04-28 21:19:10 +02:00
Kim Kulling
6cdd1d3cc6
Generate container for skeleton during FBX-Import
2022-04-28 21:12:26 +02:00
Kim Kulling
1ac9173e8c
Disable assertion tests floating point against inf for Intel oneAPI
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- closes https://github.com/assimp/assimp/issues/4450
2022-04-28 10:08:01 +02:00
Kim Kulling
174b2fcf59
Fix invalid use of material reference.
2022-04-27 20:21:30 +02:00
Kim Kulling
37ec378b60
Fixx out-of-range access in ASE-Parser
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- closes https://github.com/assimp/assimp/issues/4495
2022-04-27 19:52:23 +02:00
Kim Kulling
d14bff5a9f
Merge branch 'master' into master
2022-04-24 18:17:33 +02:00
Kim Kulling
37be87b0bd
Some minor findings
2022-04-19 23:37:16 +02:00
Mykhailo418
8a1dc87b4c
remove absolute_transform in FBXConverter
2022-04-18 18:10:59 +03:00
Mykhailo418
e3def37f42
assing absolute_transform to matrix
2022-04-18 17:26:37 +03:00
Mykhailo418
863e3e0ccb
FbxConverter, bone mOffsetMatrix update
2022-04-18 16:02:17 +03:00
Ichiro
9ab6ebd363
Fix foreach
2022-04-18 04:11:06 +09:00
Ichiro
128242e371
Fix ogre xml serializer
2022-04-18 01:28:03 +09:00
RedSkittleFox
feec92022f
Merge branch 'master' into MMD_Fixes
2022-04-13 21:07:58 +02:00
RedSkittleFox
5ab1be8d04
Fixed deprecated class usage; removed unsupported C++17 feature
2022-04-13 11:38:57 +02:00
RedSkittleFox
f26dc74f21
Fixed MMD Importer not loading files from buffer and enabled unit test
2022-04-13 02:51:12 +02:00
Kim Kulling
aa814a522d
Merge branch 'master' into obj-pbr-explicit
2022-04-12 11:12:58 +02:00
Kim Kulling
ae9f5b6fc5
Merge branch 'master' into user/jakras/bitangent-fuzzer-fix
2022-04-12 10:41:43 +02:00
Kim Kulling
6943e59886
Merge branch 'master' into obj-pbr-explicit
2022-04-08 14:36:57 +02:00
Kim Kulling
e5747dad9b
First concepts
2022-04-05 20:07:22 +02:00
Kim Kulling
97c7ab3c05
Move stb_image header into its own header file.
2022-04-05 19:53:41 +02:00
Kim Kulling
b8658cefe0
Link std_image statically.
2022-04-05 18:48:45 +02:00
Kim Kulling
88dadd6c40
Merge branch 'master' into patch-3
2022-04-02 11:22:33 +02:00
xiaohunqupo
a050dee096
Fix compile error:When enable macro ASSIMP_DOUBLE_PRECISION
2022-03-31 16:08:39 +08:00
xiaohunqupo
de6e90a657
Fix commit error
2022-03-31 15:36:57 +08:00
xiaohunqupo
2152aae2a3
Fix compile error due to namespace conflicts in VC140.
2022-03-31 15:34:49 +08:00
xiaohunqupo
cc515746f7
Fix v140 compile errror
2022-03-31 14:58:31 +08:00
Danny许
8e075ce713
Update ObjFileParser.cpp
2022-03-31 14:53:33 +08:00
Danny许
18c4ebaa13
Fix compile in VC140
2022-03-31 14:28:35 +08:00
Filip Lundgren
4175198d04
Detect Roughness factor exported by Blender
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Matches the logic used by Blender's own FBX exporter / importer.
2022-03-26 22:33:10 +01:00
Jan Krassnigg
537c46a42a
Prevent nullptr access to normals-array in bitangent computation
2022-03-23 15:45:09 +01:00
Promit Roy
765b38cf04
Update glTF2Asset.inl
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Fixing mistakes in attribute names for GLTF. This causes attribute index to not be parsed out correctly (e.g. JOINTS_1) and fails the scene load.
2022-03-16 16:49:45 -04:00
Kim Kulling
c2b05acaa6
Fix stack-overflow in MDLLoader
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- Use correct len to copy filename.
- Closes https://github.com/assimp/assimp/issues/4447
2022-03-16 13:59:21 +01:00
Kim Kulling
552f3a308d
Fix nullptr dereferencing
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- Check if we have any texture coordinates before calculating them
- closes https://github.com/assimp/assimp/issues/4445
2022-03-16 10:08:20 +01:00
Kim Kulling
d594e6eea4
Merge branch 'master' into obj-pbr-explicit
2022-03-15 14:30:24 +01:00
Kim Kulling
68f3386c7b
Merge branch 'master' into metallic-roughness-split
2022-03-15 08:38:38 +01:00
Kim Kulling
72888c49f6
Merge branch 'master' into parse_obj_anisotropy
2022-03-15 08:13:35 +01:00
Sergio Acereda
26bb601d8f
Fix includes
2022-03-12 08:03:27 +01:00
Sergio Acereda
51e248909f
Avoid setting metallic/roughness/sheen/clearcoat properties when they are not found on mtl file.
2022-03-11 22:29:59 +01:00
kimkulling
26598dc6bd
Forget to save file.
2022-03-09 11:00:05 +01:00
kimkulling
76e10b96fc
Fix missing members and do some small refactorings.
2022-03-09 10:51:37 +01:00
Kim Kulling
ba379c20e1
Merge branch 'master' into fix/obj_with_bspline_crash
2022-03-06 17:39:57 +01:00