Commit Graph

847 Commits

Author SHA1 Message Date
Viktor Kovacs
c71f4bc95a Merge branch 'master' into common_base64 2022-01-11 18:46:08 +01:00
Kim Kulling
f63b10bf45 OpenGEX: Fix usage of texture specular token 2022-01-10 21:22:44 +01:00
Viktor Kovacs
6b9732721a Merge branch 'assimp:master' into common_base64 2022-01-10 21:15:31 +01:00
Kim Kulling
50c7301a38 Update copyrights 2022-01-10 21:13:43 +01:00
Kim Kulling
8cb5ab69b0 Merge branch 'master' into fix-bone-fit-check 2022-01-08 11:35:59 +01:00
Kim Kulling
776130534b Fix nullptr-dereferencing
- Fix a possible nullptr-exception.
2022-01-06 22:35:32 +01:00
Alex Rebert
b14b34d2b8 LWSLoader: Fix out of bounds iterator access
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=38947
Fix #4222
2022-01-05 15:43:16 -05:00
Colin Reeder
87e9dbac40 Fix bone fitted check in gltf2 exporter 2022-01-03 16:32:34 -07:00
kovacsv
125acf9ec8 Merge remote-tracking branch 'origin/master' into common_base64 2022-01-02 19:47:57 +01:00
kovacsv
bbe12240ca Move Base64 encode/decode functionality to the common folder. 2022-01-02 19:47:43 +01:00
Kim Kulling
ab19cff328 Merge branch 'master' into pbr-obj 2021-12-31 08:33:30 +01:00
Kim Kulling
a86ab45161 Merge branch 'master' into ps-devel-fix-namespace-001 2021-12-31 08:20:24 +01:00
Peter Seiderer
a099fe7cd3 BlenderScene: use explicit namespace instead of using namespace
Fixes (using g++ Sourcery CodeBench Lite 2014.05-29 - 4.8.3 20140320):

  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:101:33: error: specialization of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' in different namespace [-fpermissive]
           const FileDatabase &db) const {
                                   ^
 In file included from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.h:49:0,
                   from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:47:
  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderDNA.h:266:10: error:   from definition of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' [-fpermissive]
       void Convert(T &dest, const FileDatabase &db) const;
            ^
  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:121:33: error: specialization of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' in different namespace [-fpermissive]
           const FileDatabase &db) const {
                                   ^
  In file included from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.h:49:0,
                   from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:47:
  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderDNA.h:266:10: error:   from definition of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' [-fpermissive]
       void Convert(T &dest, const FileDatabase &db) const;
            ^

Signed-off-by: Peter Seiderer <ps.report@gmx.net>
2021-12-30 18:01:54 +01:00
Vyacheslav Vanin
2da06dd41a Merge branch 'master' into fix-fbx-metalness-import 2021-12-26 17:31:33 +03:00
Kim Kulling
db2500c393 MDL: Do not try to copy empty embedded texture
- When an embedded texture is empty, skip it instead of trying to copy it. This must fail.
- closes https://github.com/assimp/assimp/issues/4238
- Found from the Google fuzzer.
2021-12-23 12:28:43 +01:00
Kim Kulling
635153b3a4 LWS-Import: Avoid access to empty string token
- Fix invalid access to string pointer when string token is empty
- closes https://github.com/assimp/assimp/issues/4222
2021-12-22 21:08:28 +01:00
Rene Sepulveda
19371af6e6 Support PBR properties/maps in Obj importer 2021-12-20 13:43:46 -05:00
sssaoi
d7bf8d6e07 Fix compile error when ASSIMP_BUILD_NO_X3D_IMPORTER is define. 2021-12-18 14:50:22 +09:00
Vyacheslav Vanin
53968550e4 Merge branch 'master' into fix-fbx-metalness-import 2021-12-17 12:08:55 +03:00
Vyacheslav.Vanin
1afe7e6255 fix fbx import metalness
Can't import metalness textures in fbx importer
2021-12-16 12:09:06 +03:00
Kim Kulling
26dc168449 Merge branch 'master' into bugfix/import-crashes 2021-12-15 07:54:48 +01:00
Kim Kulling
cb657e4c13 Use correct XmlParser-methods and add some missing casts 2021-12-13 18:06:23 +01:00
Kim Kulling
54e60b031e Merge branch 'master' into master 2021-12-12 21:12:37 +01:00
Kim Kulling
33c6762272 Update HMPLoader.cpp
- Fix possible division by zero
- closes https://github.com/assimp/assimp/issues/4235
2021-12-10 14:32:45 +01:00
Kim Kulling
68682d75b5 Fix nullptr dereferencing from std::shared_ptr
- Finding from fuzzer
- closes https://github.com/assimp/assimp/issues/4237
2021-12-10 08:39:21 +01:00
Inho Lee
c2297e9199 Revert "FBXConverter : Fix timescales of FBX animations"
The previous patch was made by misunderstanding about mTime.
It is not real time value, but time ticks.

This reverts commit b8bf1eac04.
2021-12-09 10:57:39 +01:00
IOhannes m zmölnig
6e090c88b8 fix index variable for surfaces
Closes: https://github.com/assimp/assimp/issues/4209
2021-12-07 12:13:31 +01:00
IOhannes m zmölnig
0e2ac2a91c X3D: simplistic attempt to avoid crashes due to nullptr access
Related: https://github.com/assimp/assimp/issues/4201

while the crashes go away, i'm not sure whether this is the correct fix.
also, afaict the X3D importer produces wrong results anyhow
2021-12-01 12:21:29 +01:00
IOhannes m zmölnig
c8cdf3009e X3D: replace 'here' debugging printout by an assertion.
if mNodeElementCur is NULL, we get a crash anyhow...
2021-12-01 12:19:19 +01:00
IOhannes m zmölnig
23d7811276 X3D: consistent initialization with nullptr 2021-12-01 11:35:06 +01:00
IOhannes m zmölnig
836963428e Fix file-extension check for X3D-files
using the pre-existing and well-tested GetExtension() (which happens
to also normalize the extension), rather than attempting our own
buggy one...

Closes: https://github.com/assimp/assimp/issues/4177
2021-12-01 11:17:42 +01:00
Kim Kulling
834ec20008 Merge branch 'master' into master 2021-11-30 23:44:42 +01:00
Kim Kulling
d6f3f292f2 Merge branch 'master' into ms-maxvollmer/crashfixes2 2021-11-30 23:17:59 +01:00
Inho Lee
4a37aa2ef8 Interpolate euler rotations for quaternion animations
FBX uses euler rotation but assimp library's base type is
quaternion. When assimp convert FBX some animation information
can be lost.
This patch interpolates euler-angle rotations and insert
additional keyframes for the FBX format.
2021-11-30 12:49:59 +01:00
Pencil Amazing
095bd67e10 Fix memory leaks in CollectionObject by making ob a weak pointer and removing prev pointer.
Something was cyclic in CollectionObject and we don't traverse backwards anyways
2021-11-26 22:09:06 -04:00
Pencil Amazing
e831ecf3c2 Add a separate test case for Blender 276 and update Box.blend to be 293 2021-11-26 22:09:06 -04:00
Pencil Amazing
44fa1ec6a7 Make Blender importer aware of collections, and use them when available. Also add the default startup file for Blender 2.93 2021-11-26 22:09:06 -04:00
Max Vollmer (Microsoft Havok)
0015823bef Reject files with an invalid byteLength value 2021-11-26 13:01:15 +00:00
Max Vollmer (Microsoft Havok)
38382715f7 Ensure we don't access the vector with an out of bounds index 2021-11-26 13:01:00 +00:00
Jan Krassnigg
1a5d66714f Prevent out-of-range memory writes by sparse accessors
This turned up during fuzz testing. Corrupted data would make assimp write to random memory locations, leading to subsequent crashes.
2021-11-25 11:20:26 +01:00
ruyo
60bfde78eb Fixed an incorrect indeiciesType in the glTF2 sparse accessor. 2021-11-21 23:23:22 +09:00
Kim Kulling
0d857bcf9f Merge branch 'master' into deprecated_gltfpbr_macros 2021-11-20 12:35:56 +01:00
RichardTea
74b3be194d Read the Value, not the Attribute
Correct some mistakes made when moving to pugixml from IrrXML
Fixes #4179
2021-11-17 17:10:10 +00:00
RichardTea
bab8b8dbab apply clangformat 2021-11-17 17:08:19 +00:00
RichardTea
c24f99cd0e Redefine deprecated glTF-specific PBR material macros
Intended to support Qt5 QtQuick3D until it is ported to generic PBR
macros.
2021-11-16 11:42:59 +00:00
Kim Kulling
b1c336799c Merge branch 'master' into master 2021-11-13 09:16:27 +01:00
freizhang
b9937994ca Fix glTF2 skinning bone weight exporting issue 2021-11-13 12:07:29 +08:00
freizhang
1407491a67 glTF2 exporter buffer overrun issue fix. 2021-11-13 11:52:49 +08:00
Kim Kulling
159fadebbf Update M3DExporter.cpp 2021-11-12 17:53:46 +01:00
Kim Kulling
0beacc3854 Merge branch 'master' into kimkulling-diable_m3m_issue-4126 2021-11-12 16:02:51 +01:00