Commit Graph

12 Commits

Author SHA1 Message Date
Krishty
b79b84d34e Merge branch 'master' into new-file-detection 2021-05-05 00:09:42 +02:00
Krishty
0f3e6e2941 replaced std::size() with AI_COUNT_OF for pre-C++20 compilers 2021-05-05 00:08:54 +02:00
Kim Kulling
78132d666f Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Krishty
260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Krishty
b00de10eb3 Simplified importer search and fixed a few bugs
The search for a matching importer had a few issues, see #3791. There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.

Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity

Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Krishty
f761dc72f4 style fix - initializing and assigning empty std::string properly
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.

With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Bernold Kraft
09d3266250 Fixing 3DS import for CHUNK_TRMATRIX translation vector. 2021-03-29 15:31:08 +02:00
Kim Kulling
6c89631581 closes https://github.com/assimp/assimp/issues/3678: ensure lowercase 2021-03-09 21:08:28 +01:00
Kim Kulling
9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Kim Kulling
f44572157a Update 3DSLoader.cpp 2021-01-22 13:14:59 +01:00
Malcolm Tyrrell
b7c789da67 Stop concatenating std::strings. Use formatter. 2020-08-18 17:35:08 +01:00
Kim Kulling
f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00