Commit Graph

7596 Commits

Author SHA1 Message Date
escherstair
c0ec5140ee init variable in initializer list 2019-09-18 08:18:52 +02:00
escherstair
6d4854f12c init variable in initializer list 2019-09-18 08:15:50 +02:00
escherstair
116dcce0ba init member in itilializer list 2019-09-18 08:04:46 +02:00
escherstair
3b608307c8 prefer prefix ++/-- operators for non-primitive types 2019-09-18 08:00:58 +02:00
escherstair
0307327999 Merge branch 'master' into fix-codacy-issues 2019-09-11 10:06:16 +02:00
escherstair
b9cff2a019 prefer prefix ++/-- operators for non-primitive types 2019-09-10 07:54:07 +02:00
Kim Kulling
d672ae21d0 Merge pull request #2640 from RevoluPowered/feature/implement-PBR-materials-fbx
FBX Implemented basic PBR material textures
2019-09-09 22:36:22 +02:00
Kim Kulling
b4fdc009e2 Merge branch 'master' into feature/implement-PBR-materials-fbx 2019-09-09 20:51:20 +02:00
escherstair
db55ba4908 possible inefficient checking for 'tlist' emptiness 2019-09-09 15:00:28 +02:00
escherstair
027ee6ee00 Merge pull request #5 from escherstair/master
Merge master into fix-codacy-issues
2019-09-09 14:58:27 +02:00
escherstair
03514a9237 Merge pull request #4 from assimp/master
Sync with upstream repo
2019-09-09 14:20:15 +02:00
Kim Kulling
c519a91233 Merge pull request #2644 from FabienPean/patch-1
Fix Sample_SimpleOpenGL.c
2019-09-08 23:06:57 +02:00
Kim Kulling
602b0cf0c2 Update Sample_SimpleOpenGL.c
Introduce C_STRUCT  for c-compatibility mode.
2019-09-08 21:03:08 +02:00
RevoluPowered
ddc26e1c46 Added maya stingray support for textures 2019-09-08 19:15:27 +01:00
RevoluPowered
da97f1be79 Implemented basic PBR materials into assimp.
This adds the following texture types:
- BASE_COLOR
- NORMAL_CAMERA
- EMISSION_COLOR
- METALNESS
- DIFFUSE_ROUGHNESS

This is the first small change required.
We only support maya right now.
2019-09-08 19:15:27 +01:00
Fabien Péan
1b86de9d14 Fix Sample_SimpleOpenGL.c
Extra `struct` causing problems
2019-09-08 19:15:57 +02:00
Kim Kulling
3801b84ef9 Merge pull request #2639 from escherstair/fix-codacy-issues
Fix codacy issues - part #3
2019-09-08 16:04:00 +02:00
Kim Kulling
ad2dd2dc18 Merge branch 'master' into fix-codacy-issues 2019-09-08 12:08:01 +02:00
Kim Kulling
a835afeb2b Merge pull request #2638 from RumbleballTheReal/master
Added VertexColor to FBX exporter (one channel)
2019-09-07 21:00:28 +02:00
Kim Kulling
5d8482dae6 Merge branch 'master' into master 2019-09-07 18:53:26 +02:00
Kim Kulling
86886cb2e4 Merge pull request #2643 from assimp/thomasbiang-fix_issue_joinIdenticalVertices_notNeeded
Thomasbiang fix issue join identical vertices not needed
2019-09-07 18:43:52 +02:00
Kim Kulling
f8bcd7cb40 Merge branch 'master' into thomasbiang-fix_issue_joinIdenticalVertices_notNeeded 2019-09-07 10:02:20 +02:00
Kim Kulling
336ae0e55a Merge branch 'fix_issue_joinIdenticalVertices_notNeeded' of https://github.com/thomasbiang/assimp into thomasbiang-fix_issue_joinIdenticalVertices_notNeeded 2019-09-07 09:58:07 +02:00
Kim Kulling
c1d4549d19 Merge pull request #2626 from muxanickms/crash_in_ai_mesh_desctuctor
A crash in the aiMesh destructor
2019-09-07 09:31:47 +02:00
Kim Kulling
3546403284 Merge branch 'master' into crash_in_ai_mesh_desctuctor 2019-09-06 20:45:16 +02:00
escherstair
570b3838c9 Merge branch 'master' into fix-codacy-issues 2019-09-06 13:20:00 +02:00
escherstair
1503608aaa prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:31:07 +02:00
escherstair
91706a1f6e prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:29:52 +02:00
Kim Kulling
1a8375f925 Merge pull request #2633 from rmccampbell/unicode_fix
Unicode fix
2019-09-06 11:28:57 +02:00
escherstair
d177c722b1 prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:28:38 +02:00
escherstair
eb8479a95e possible inefficient checking for 'tlist' emptiness 2019-09-06 11:19:27 +02:00
Kim Kulling
6661e7047a Merge branch 'master' into unicode_fix 2019-09-06 08:59:21 +02:00
RumbleballTheReal
8fc625513e Merge pull request #1 from RumbleballTheReal/patch-1
Added VertexColors to FBX exporter (one channel)
2019-09-05 23:53:21 +02:00
RumbleballTheReal
22bd047db5 Added VertexColors to FBX exporter (one channel)
Works properly with Blender (custom importer) and UnrealEngine (Official SDK)
2019-09-05 23:44:54 +02:00
Kim Kulling
9b897a8e8d Merge pull request #2634 from escherstair/fix-codacy-issues
Fix codacy issues - part #2
2019-09-05 21:11:32 +02:00
Kim Kulling
af26c090db Merge branch 'master' into fix-codacy-issues 2019-09-05 19:50:31 +02:00
Mike Samsonov
b271091c64 fix division by zero 2019-09-05 11:44:02 +01:00
Mike Samsonov
4029fe5e46 alloc-dealloc-mismatch 2019-09-05 11:44:02 +01:00
Mike Samsonov
9adc4e87fa alloc-dealloc-mismatch 2019-09-05 11:44:02 +01:00
Mike Samsonov
0324643cd5 Missing model files 2019-09-05 11:44:02 +01:00
Mike Samsonov
873a358ce4 A crash in the aiMesh descructor 2019-09-05 11:44:02 +01:00
Kim Kulling
8ca9d2ed40 Merge branch 'master' into unicode_fix 2019-09-04 17:47:45 +02:00
Kim Kulling
893a0177ff Merge pull request #2624 from congard/master
Fix #2618
2019-09-04 16:31:01 +02:00
Ryan McCampbell
eb762e654e Removed WindowsStore checks 2019-09-03 23:13:44 -04:00
Ryan McCampbell
a16906686f Fixed type conversion warnings 2019-09-03 21:06:48 -04:00
Kim Kulling
50820e48b9 Merge branch 'master' into fix-codacy-issues 2019-09-03 21:54:59 +02:00
Ryan McCampbell
a8822a2b29 Cleaned up formatting in DefaultIOSystem.cpp 2019-09-03 11:18:01 -04:00
Ryan McCampbell
0685e415ad removed extra null character in Utf8ToWide and WideToUtf8 2019-09-03 11:18:01 -04:00
Ryan McCampbell
6c65b5b549 Cleaned up unicode code and removed fixed-size buffers 2019-09-03 11:18:01 -04:00
Ryan McCampbell
727cf0c49f Fixed unicode on windows 2019-09-03 11:18:01 -04:00