Co-authored-by: Dwayne Coussement <dwayne.coussement@showpad.com> Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
303 lines
9.8 KiB
Bash
Executable File
303 lines
9.8 KiB
Bash
Executable File
#!/bin/bash
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#
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# Written and maintained by the.arul@gmail.com (2014)
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#
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BUILD_DIR="./lib/iOS"
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###################################
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# SDK Version
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###################################
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IOS_SDK_VERSION=$(xcodebuild -version -sdk iphoneos | grep SDKVersion | cut -f2 -d ':' | tr -d '[[:space:]]')
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###################################
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###################################
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# BUILD Configuration
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###################################
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BUILD_SHARED_LIBS=OFF
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BUILD_TYPE=Release
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################################################
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# Minimum iOS deployment target version
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################################################
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MIN_IOS_VERSION="10.0"
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IOS_SDK_TARGET=$MIN_IOS_VERSION
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XCODE_ROOT_DIR=$(xcode-select --print-path)
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TOOLCHAIN=$XCODE_ROOT_DIR/Toolchains/XcodeDefault.xctoolchain
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CMAKE_C_COMPILER=$(xcrun -find cc)
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CMAKE_CXX_COMPILER=$(xcrun -find c++)
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BUILD_ARCHS_DEVICE="arm64e arm64"
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BUILD_ARCHS_SIMULATOR="arm64-simulator x86_64-simulator"
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CPP_DEV_TARGET_LIST=(miphoneos-version-min mios-simulator-version-min)
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CPP_DEV_TARGET=
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CPP_STD_LIB_LIST=(libc++ libstdc++)
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CPP_STD_LIB=
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CPP_STD_LIST=(c++11 c++14)
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CPP_STD=c++11
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function join { local IFS="$1"; shift; echo "$*"; }
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build_arch()
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{
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ARCH=$1
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if [[ "$ARCH" == *"-simulator" ]]; then
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echo '[!] Target SDK set to SIMULATOR.'
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IOS_SDK_DEVICE="iphonesimulator" # Use lowercase matching xcrun naming
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BUILD_ARCH="${ARCH%-simulator}" # Remove "-simulator" from architecture name
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OUTPUT_FOLDER="$BUILD_DIR/ios-$ARCH"
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MIN_VERSION_FLAG="-mios-simulator-version-min=$IOS_SDK_TARGET"
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else
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echo '[!] Target SDK set to DEVICE.'
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IOS_SDK_DEVICE="iphoneos" # For device builds
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BUILD_ARCH="$ARCH"
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OUTPUT_FOLDER="$BUILD_DIR/ios-$ARCH"
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MIN_VERSION_FLAG="-miphoneos-version-min=$IOS_SDK_TARGET"
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fi
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unset DEVROOT SDKROOT CFLAGS LDFLAGS CPPFLAGS CXXFLAGS CMAKE_CLI_INPUT
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# Use xcrun with the correct SDK to find clang
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export CC="$(xcrun -sdk $IOS_SDK_DEVICE -find clang)"
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export CPP="$CC -E"
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# Derive correct platform directory names
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# Note: iPhoneOS.platform and iPhoneSimulator.platform are used by Xcode internally.
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if [[ "$IOS_SDK_DEVICE" == "iphonesimulator" ]]; then
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PLATFORM_NAME="iPhoneSimulator"
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else
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PLATFORM_NAME="iPhoneOS"
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fi
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export DEVROOT="$XCODE_ROOT_DIR/Platforms/$PLATFORM_NAME.platform/Developer"
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export SDKROOT="$DEVROOT/SDKs/$PLATFORM_NAME$IOS_SDK_VERSION.sdk"
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# Set flags. For simulator builds, we use -mios-simulator-version-min; for device, -miphoneos-version-min.
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export CFLAGS="-arch $BUILD_ARCH -pipe -no-cpp-precomp -isysroot $SDKROOT -I$SDKROOT/usr/include/ $MIN_VERSION_FLAG"
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if [[ "$BUILD_TYPE" =~ "Debug" ]]; then
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export CFLAGS="$CFLAGS -Og"
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else
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export CFLAGS="$CFLAGS -O3"
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fi
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export LDFLAGS="-arch $BUILD_ARCH -isysroot $SDKROOT -L$SDKROOT/usr/lib/"
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export CPPFLAGS="$CFLAGS"
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export CXXFLAGS="$CFLAGS -std=$CPP_STD"
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rm -f CMakeCache.txt
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# Construct the CMake toolchain file path
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# Make sure these toolchain files differentiate between device and simulator builds properly.
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TOOLCHAIN_FILE="./port/iOS/${PLATFORM_NAME}_$(echo "$BUILD_ARCH" | tr '[:lower:]' '[:upper:]')_TOOLCHAIN.cmake"
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CMAKE_CLI_INPUT="-DCMAKE_C_COMPILER=$CMAKE_C_COMPILER -DCMAKE_CXX_COMPILER=$CMAKE_CXX_COMPILER \
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-DCMAKE_TOOLCHAIN_FILE=$TOOLCHAIN_FILE \
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-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
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-DBUILD_SHARED_LIBS=$BUILD_SHARED_LIBS \
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-DASSIMP_BUILD_ZLIB=ON"
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echo "[!] Running CMake with -G 'Unix Makefiles' $CMAKE_CLI_INPUT"
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cmake -G 'Unix Makefiles' ${CMAKE_CLI_INPUT}
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echo "[!] Building $ARCH library"
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xcrun -run make clean
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xcrun -run make assimp -j 8 -l
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mkdir -p $OUTPUT_FOLDER
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if [[ "$BUILD_SHARED_LIBS" =~ "ON" ]]; then
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echo "[!] Moving built dynamic libraries into: $OUTPUT_FOLDER"
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mv ./lib/*.dylib $OUTPUT_FOLDER/
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fi
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echo "[!] Moving built static libraries into: $OUTPUT_FOLDER"
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mv ./lib/*.a $OUTPUT_FOLDER/
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}
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echo "[!] $0 - assimp iOS build script"
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CPP_STD_LIB=${CPP_STD_LIB_LIST[0]}
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CPP_STD=${CPP_STD_LIST[0]}
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DEPLOY_FAT=1
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DEPLOY_XCFramework=1
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for i in "$@"; do
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case $i in
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-s=*|--std=*)
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CPP_STD=`echo $i | sed 's/[-a-zA-Z0-9]*=//'`
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echo "[!] Selecting c++ standard: $CPP_STD"
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;;
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-l=*|--stdlib=*)
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CPP_STD_LIB=`echo $i | sed 's/[-a-zA-Z0-9]*=//'`
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echo "[!] Selecting c++ std lib: $CPP_STD_LIB"
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;;
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-a=*|--archs=*)
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DEPLOY_ARCHS=`echo $i | sed 's/[-a-zA-Z0-9]*=//'`
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echo "[!] Selecting architectures: $DEPLOY_ARCHS"
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;;
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--min-version=*)
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MIN_IOS_VERSION=`echo $i | sed 's/[-a-zA-Z0-9]*=//'`
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IOS_SDK_TARGET=$MIN_IOS_VERSION
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echo "[!] Selecting minimum iOS version: $MIN_IOS_VERSION"
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;;
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--debug)
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BUILD_TYPE=Debug
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echo "[!] Selecting build type: Debug"
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;;
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--shared-lib)
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BUILD_SHARED_LIBS=ON
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echo "[!] Will generate dynamic libraries"
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;;
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-n|--no-fat)
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DEPLOY_FAT=0
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echo "[!] Fat binary will not be created."
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;;
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--no-xcframework)
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DEPLOY_XCFramework=0
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echo "[!] XCFramework will not be created."
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;;
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-h|--help)
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echo " - don't build fat library (--no-fat)."
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echo " - don't build XCFramework (--no-xcframework)."
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echo " - Include debug information and symbols, no compiler optimizations (--debug)."
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echo " - generate dynamic libraries rather than static ones (--shared-lib)."
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echo " - supported architectures (--archs): $(echo $(join , ${BUILD_ARCHS_ALL[*]}) | sed 's/,/, /g')"
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echo " - minimum iOS version (--min-version): 16.0"
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echo " - supported C++ STD libs (--stdlib): $(echo $(join , ${CPP_STD_LIB_LIST[*]}) | sed 's/,/, /g')"
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echo " - supported C++ standards (--std): $(echo $(join , ${CPP_STD_LIST[*]}) | sed 's/,/, /g')"
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exit
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;;
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*)
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;;
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esac
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done
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cd ../../
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rm -rf $BUILD_DIR
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for ARCH in $BUILD_ARCHS_DEVICE; do
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echo "Building for DEVICE arch: $ARCH"
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build_arch $ARCH
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done
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for ARCH in $BUILD_ARCHS_SIMULATOR; do
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echo "Building for SIMULATOR arch: $ARCH"
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build_arch $ARCH
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done
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make_fat_static_or_shared_binary()
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{
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LIB_NAME=$1
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LIPO_ARGS=''
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for ARCH_TARGET in $DEPLOY_ARCHS; do
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if [[ "$BUILD_SHARED_LIBS" =~ "ON" ]]; then
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LIPO_ARGS="$LIPO_ARGS-arch $ARCH_TARGET $BUILD_DIR/$ARCH_TARGET/$LIB_NAME.dylib "
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else
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LIPO_ARGS="$LIPO_ARGS-arch $ARCH_TARGET $BUILD_DIR/$ARCH_TARGET/$LIB_NAME.a "
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fi
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done
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if [[ "$BUILD_SHARED_LIBS" =~ "ON" ]]; then
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LIPO_ARGS="$LIPO_ARGS -create -output $BUILD_DIR/$LIB_NAME-fat.dylib"
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else
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LIPO_ARGS="$LIPO_ARGS -create -output $BUILD_DIR/$LIB_NAME-fat.a"
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fi
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lipo $LIPO_ARGS
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}
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make_fat_static_binary()
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{
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LIB_NAME=$1
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LIPO_ARGS=''
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for ARCH_TARGET in $DEPLOY_ARCHS; do
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LIPO_ARGS="$LIPO_ARGS-arch $ARCH_TARGET $BUILD_DIR/$ARCH_TARGET/$LIB_NAME.a "
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done
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LIPO_ARGS="$LIPO_ARGS -create -output $BUILD_DIR/$LIB_NAME-fat.a"
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lipo $LIPO_ARGS
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}
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if [[ "$DEPLOY_FAT" -eq 1 ]]; then
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echo '[+] Creating fat binaries ...'
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if [[ "$BUILD_TYPE" =~ "Debug" ]]; then
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make_fat_static_or_shared_binary 'libassimpd'
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else
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make_fat_static_or_shared_binary 'libassimp'
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fi
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echo "[!] Done! The fat binaries can be found at $BUILD_DIR"
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fi
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make_xcframework() {
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LIB_NAME=$1
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FRAMEWORK_PATH="$BUILD_DIR/$LIB_NAME.xcframework"
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# Paths to device and simulator libraries
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DEVICE_LIB_PATH="$BUILD_DIR/ios-arm64/libassimp.a"
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ARM64_SIM_LIB_PATH="$BUILD_DIR/ios-arm64-simulator/libassimp.a"
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X86_64_SIM_LIB_PATH="$BUILD_DIR/ios-x86_64-simulator/libassimp.a"
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UNIVERSAL_SIM_LIB_PATH="$BUILD_DIR/ios-simulator/libassimp.a"
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# Ensure we have a clean location for the universal simulator lib
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mkdir -p "$BUILD_DIR/ios-simulator"
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# Combine simulator libraries if both arm64 and x86_64 simulator slices are present
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if [[ -f "$ARM64_SIM_LIB_PATH" && -f "$X86_64_SIM_LIB_PATH" ]]; then
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echo "[+] Combining arm64 and x86_64 simulator libs into a universal simulator library..."
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lipo -create "$ARM64_SIM_LIB_PATH" "$X86_64_SIM_LIB_PATH" -output "$UNIVERSAL_SIM_LIB_PATH" || {
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echo "[ERROR] lipo failed to combine simulator libraries."
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exit 1
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}
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SIM_LIB_PATH="$UNIVERSAL_SIM_LIB_PATH"
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elif [[ -f "$ARM64_SIM_LIB_PATH" ]]; then
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echo "[!] Only arm64 simulator library found. Using it as is."
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SIM_LIB_PATH="$ARM64_SIM_LIB_PATH"
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elif [[ -f "$X86_64_SIM_LIB_PATH" ]]; then
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echo "[!] Only x86_64 simulator library found. Using it as is."
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SIM_LIB_PATH="$X86_64_SIM_LIB_PATH"
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else
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SIM_LIB_PATH=""
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fi
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ARGS=""
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# Device library
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if [[ -f "$DEVICE_LIB_PATH" ]]; then
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echo "[DEBUG] Adding library $DEVICE_LIB_PATH for device arm64"
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ARGS="$ARGS -library $DEVICE_LIB_PATH -headers ./include"
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else
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echo "[WARNING] Device library not found: $DEVICE_LIB_PATH"
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fi
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# Simulator library (could be universal or a single-arch one)
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if [[ -n "$SIM_LIB_PATH" && -f "$SIM_LIB_PATH" ]]; then
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echo "[DEBUG] Adding library $SIM_LIB_PATH for simulator"
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ARGS="$ARGS -library $SIM_LIB_PATH -headers ./include"
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fi
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if [[ -z "$ARGS" ]]; then
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echo "[ERROR] No valid libraries found to create XCFramework."
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exit 1
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fi
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# Create XCFramework
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echo "[+] Creating XCFramework ..."
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xcodebuild -create-xcframework $ARGS -output $FRAMEWORK_PATH
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echo "[!] Done! The XCFramework can be found at $FRAMEWORK_PATH"
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}
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if [[ "$DEPLOY_XCFramework" -eq 1 ]]; then
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echo '[+] Creating XCFramework ...'
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if [[ "$BUILD_TYPE" =~ "Debug" ]]; then
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make_xcframework 'libassimpd'
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else
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make_xcframework 'libassimp'
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fi
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echo "[!] Done! The XCFramework can be found at $BUILD_DIR"
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fi |