Files
assimp/code/AssetLib/FBX/FBXMeshGeometry.cpp
Julian Knodt 17399d198f FBX Blendshapes: Do not require normals (#5776)
Some blendshapes don't have normal transformations, but Assimp currently requires that normals
be present. This removes that, and won't populate the normal field.

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-09-24 08:07:18 +02:00

28 KiB