If I'm not mistaken. Because this is originally push_back(aniMeshVertex) instead of push_back(v). And the fact that aniMeshVertex is just getting created and destroyed for nothing. It need to be replaced with this then? A Clang-tidy syntax to create the same aniMeshVertex. I found this in pull request #4527 I think it may need to be reviewed too.
16 KiB
16 KiB