Files
assimp/code/LWOLoader.cpp
adario ef71f3dba7 Fixed a polygon type issue in the LWOLoader.
LightWave polygons of type 'BONE' and 'SUBD' (animation bones and subdivision surfaces) were not being processed at all, sometimes resulting in empty meshes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@623 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-19 23:35:29 +00:00

44 KiB