* [FBX] Allow export multi materials per node Previously it was assumed that each node would export a single material. This removes that assumption, and also allows for exporting multiple meshes with a single node. Previously they would each be seprated into their own node. * Support for animations with multiple meshes too --------- Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
108 KiB
108 KiB