Fix the obj file loader by adding a new method which allows a name to be read considering the space in the middle between two words and use that for parsing the "mtlib" line in the .obj file parsing method. Before, the method used in the obj parsing function would have returned the string "mtlib NAME_OF_MTL" instead of "mtlib" only, which resulted in the .mtl file being never parsed.
823 lines
27 KiB
C++
823 lines
27 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
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#include "ObjFileParser.h"
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#include "ObjFileMtlImporter.h"
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#include "ObjTools.h"
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#include "ObjFileData.h"
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#include "ParsingUtils.h"
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#include "DefaultIOSystem.h"
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#include "BaseImporter.h"
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/material.h>
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#include <assimp/Importer.hpp>
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#include <cstdlib>
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namespace Assimp {
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const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
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// -------------------------------------------------------------------
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// Constructor with loaded data and directories.
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ObjFileParser::ObjFileParser( IOStreamBuffer<char> &streamBuffer, const std::string &modelName,
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IOSystem *io, ProgressHandler* progress,
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const std::string &originalObjFileName) :
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m_DataIt(),
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m_DataItEnd(),
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m_pModel(NULL),
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m_uiLine(0),
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m_pIO( io ),
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m_progress(progress),
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m_originalObjFileName(originalObjFileName)
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{
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std::fill_n(m_buffer,Buffersize,0);
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// Create the model instance to store all the data
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m_pModel = new ObjFile::Model();
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m_pModel->m_ModelName = modelName;
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// create default material and store it
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m_pModel->m_pDefaultMaterial = new ObjFile::Material;
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m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL );
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m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL );
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m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial;
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// Start parsing the file
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parseFile( streamBuffer );
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}
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// -------------------------------------------------------------------
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// Destructor
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ObjFileParser::~ObjFileParser() {
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delete m_pModel;
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m_pModel = NULL;
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}
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// -------------------------------------------------------------------
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// Returns a pointer to the model instance.
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ObjFile::Model *ObjFileParser::GetModel() const {
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return m_pModel;
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}
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// -------------------------------------------------------------------
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// File parsing method.
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void ObjFileParser::parseFile( IOStreamBuffer<char> &streamBuffer ) {
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// only update every 100KB or it'll be too slow
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const unsigned int updateProgressEveryBytes = 100 * 1024;
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unsigned int progressCounter = 0;
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const unsigned int bytesToProcess = streamBuffer.size();
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const unsigned int progressTotal = 3 * bytesToProcess;
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const unsigned int progressOffset = bytesToProcess;
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unsigned int processed = 0;
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size_t lastFilePos( 0 );
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std::vector<char> buffer;
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while ( streamBuffer.getNextLine( buffer ) ) {
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m_DataIt = buffer.begin();
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m_DataItEnd = buffer.end();
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// Handle progress reporting
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const size_t filePos( streamBuffer.getFilePos() );
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if ( lastFilePos < filePos ) {
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processed += filePos;
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lastFilePos = filePos;
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progressCounter++;
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m_progress->UpdateFileRead( progressOffset + processed * 2, progressTotal );
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}
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// parse line
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switch (*m_DataIt) {
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case 'v': // Parse a vertex texture coordinate
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{
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++m_DataIt;
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if (*m_DataIt == ' ' || *m_DataIt == '\t') {
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size_t numComponents = getNumComponentsInLine();
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if (numComponents == 3) {
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// read in vertex definition
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getVector3(m_pModel->m_Vertices);
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} else if (numComponents == 4) {
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// read in vertex definition (homogeneous coords)
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getHomogeneousVector3(m_pModel->m_Vertices);
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} else if (numComponents == 6) {
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// read vertex and vertex-color
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getTwoVectors3(m_pModel->m_Vertices, m_pModel->m_VertexColors);
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}
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} else if (*m_DataIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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++m_DataIt;
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getVector( m_pModel->m_TextureCoord );
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} else if (*m_DataIt == 'n') {
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// Read in normal vector definition
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++m_DataIt;
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getVector3( m_pModel->m_Normals );
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}
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}
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break;
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case 'p': // Parse a face, line or point statement
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case 'l':
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case 'f':
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{
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getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l'
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? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
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}
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break;
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case '#': // Parse a comment
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{
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getComment();
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}
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break;
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case 'u': // Parse a material desc. setter
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{
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getMaterialDesc();
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}
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break;
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case 'm': // Parse a material library or merging group ('mg')
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{
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std::string name;
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getNameNoSpace(m_DataIt, m_DataItEnd, name);
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size_t nextSpace = name.find(" ");
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if (nextSpace != std::string::npos)
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name = name.substr(0, nextSpace);
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if (name == "mg")
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getGroupNumberAndResolution();
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else if(name == "mtllib")
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getMaterialLib();
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else
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goto pf_skip_line;
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}
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break;
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case 'g': // Parse group name
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{
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getGroupName();
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}
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break;
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case 's': // Parse group number
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{
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getGroupNumber();
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}
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break;
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case 'o': // Parse object name
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{
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getObjectName();
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}
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break;
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default:
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{
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pf_skip_line:
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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break;
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}
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}
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}
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// -------------------------------------------------------------------
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// Copy the next word in a temporary buffer
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void ObjFileParser::copyNextWord(char *pBuffer, size_t length) {
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size_t index = 0;
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m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
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while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
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pBuffer[index] = *m_DataIt;
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index++;
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if( index == length - 1 ) {
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break;
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}
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++m_DataIt;
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}
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ai_assert(index < length);
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pBuffer[index] = '\0';
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}
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size_t ObjFileParser::getNumComponentsInLine() {
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size_t numComponents( 0 );
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const char* tmp( &m_DataIt[0] );
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while( !IsLineEnd( *tmp ) ) {
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if ( !SkipSpaces( &tmp ) ) {
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break;
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}
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SkipToken( tmp );
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++numComponents;
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}
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return numComponents;
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}
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void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
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size_t numComponents = getNumComponentsInLine();
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ai_real x, y, z;
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if( 2 == numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( ai_real ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( ai_real ) fast_atof( m_buffer );
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z = 0.0;
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} else if( 3 == numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( ai_real ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( ai_real ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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z = ( ai_real ) fast_atof( m_buffer );
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} else {
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new 3D vector instance
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void ObjFileParser::getVector3( std::vector<aiVector3D> &point3d_array ) {
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ai_real x, y, z;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real) fast_atof(m_buffer);
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copyNextWord( m_buffer, Buffersize );
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z = ( ai_real ) fast_atof( m_buffer );
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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void ObjFileParser::getHomogeneousVector3( std::vector<aiVector3D> &point3d_array ) {
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ai_real x, y, z, w;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real) fast_atof(m_buffer);
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copyNextWord( m_buffer, Buffersize );
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z = ( ai_real ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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w = ( ai_real ) fast_atof( m_buffer );
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ai_assert( w != 0 );
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point3d_array.push_back( aiVector3D( x/w, y/w, z/w ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for two 3D vectors on the same line
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void ObjFileParser::getTwoVectors3( std::vector<aiVector3D> &point3d_array_a, std::vector<aiVector3D> &point3d_array_b ) {
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ai_real x, y, z;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real) fast_atof(m_buffer);
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copyNextWord( m_buffer, Buffersize );
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z = ( ai_real ) fast_atof( m_buffer );
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point3d_array_a.push_back( aiVector3D( x, y, z ) );
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real) fast_atof(m_buffer);
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copyNextWord( m_buffer, Buffersize );
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z = ( ai_real ) fast_atof( m_buffer );
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point3d_array_b.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new 2D vector instance
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void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
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ai_real x, y;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real) fast_atof(m_buffer);
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point2d_array.push_back(aiVector2D(x, y));
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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static const std::string DefaultObjName = "defaultobject";
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// -------------------------------------------------------------------
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// Get values for a new face instance
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void ObjFileParser::getFace( aiPrimitiveType type ) {
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//copyNextLine(m_buffer, Buffersize);
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//char *pPtr = m_DataIt;
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//char *pPtr = m_buffer;
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//char *pEnd = &pPtr[Buffersize];
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m_DataIt = getNextToken<DataArrayIt>( m_DataIt, m_DataItEnd );
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if ( m_DataIt == m_DataItEnd || *m_DataIt == '\0' ) {
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return;
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}
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ObjFile::Face *face = new ObjFile::Face( type );
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bool hasNormal = false;
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const int vSize = m_pModel->m_Vertices.size();
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const int vtSize = m_pModel->m_TextureCoord.size();
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const int vnSize = m_pModel->m_Normals.size();
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const bool vt = (!m_pModel->m_TextureCoord.empty());
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const bool vn = (!m_pModel->m_Normals.empty());
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int iStep = 0, iPos = 0;
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while ( m_DataIt != m_DataItEnd ) {
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iStep = 1;
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if ( IsLineEnd( *m_DataIt ) ) {
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break;
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}
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if ( *m_DataIt =='/' ) {
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if (type == aiPrimitiveType_POINT) {
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DefaultLogger::get()->error("Obj: Separator unexpected in point statement");
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}
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if (iPos == 0) {
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//if there are no texture coordinates in the file, but normals
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if (!vt && vn) {
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iPos = 1;
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iStep++;
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}
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}
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iPos++;
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} else if( IsSpaceOrNewLine( *m_DataIt ) ) {
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iPos = 0;
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} else {
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//OBJ USES 1 Base ARRAYS!!!!
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const int iVal( ::atoi( & ( *m_DataIt ) ) );
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// increment iStep position based off of the sign and # of digits
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int tmp = iVal;
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if ( iVal < 0 ) {
|
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++iStep;
|
|
}
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|
while ( ( tmp = tmp / 10 ) != 0 ) {
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|
++iStep;
|
|
}
|
|
|
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if ( iVal > 0 ) {
|
|
// Store parsed index
|
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if ( 0 == iPos ) {
|
|
face->m_vertices.push_back( iVal - 1 );
|
|
} else if ( 1 == iPos ) {
|
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face->m_texturCoords.push_back( iVal - 1 );
|
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} else if ( 2 == iPos ) {
|
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face->m_normals.push_back( iVal - 1 );
|
|
hasNormal = true;
|
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} else {
|
|
reportErrorTokenInFace();
|
|
}
|
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} else if ( iVal < 0 ) {
|
|
// Store relatively index
|
|
if ( 0 == iPos ) {
|
|
face->m_vertices.push_back( vSize + iVal );
|
|
} else if ( 1 == iPos ) {
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face->m_texturCoords.push_back( vtSize + iVal );
|
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} else if ( 2 == iPos ) {
|
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face->m_normals.push_back( vnSize + iVal );
|
|
hasNormal = true;
|
|
} else {
|
|
reportErrorTokenInFace();
|
|
}
|
|
}
|
|
}
|
|
m_DataIt += iStep;
|
|
}
|
|
|
|
if ( face->m_vertices.empty() ) {
|
|
DefaultLogger::get()->error("Obj: Ignoring empty face");
|
|
// skip line and clean up
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
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return;
|
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}
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|
|
// Set active material, if one set
|
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if( NULL != m_pModel->m_pCurrentMaterial ) {
|
|
face->m_pMaterial = m_pModel->m_pCurrentMaterial;
|
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} else {
|
|
face->m_pMaterial = m_pModel->m_pDefaultMaterial;
|
|
}
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|
|
|
// Create a default object, if nothing is there
|
|
if( NULL == m_pModel->m_pCurrent ) {
|
|
createObject( DefaultObjName );
|
|
}
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|
// Assign face to mesh
|
|
if ( NULL == m_pModel->m_pCurrentMesh ) {
|
|
createMesh( DefaultObjName );
|
|
}
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|
|
|
// Store the face
|
|
m_pModel->m_pCurrentMesh->m_Faces.push_back( face );
|
|
m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int) face->m_vertices.size();
|
|
m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int) face->m_texturCoords.size();
|
|
if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) {
|
|
m_pModel->m_pCurrentMesh->m_hasNormals = true;
|
|
}
|
|
// Skip the rest of the line
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
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|
|
|
// -------------------------------------------------------------------
|
|
// Get values for a new material description
|
|
void ObjFileParser::getMaterialDesc() {
|
|
// Get next data for material data
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if (m_DataIt == m_DataItEnd) {
|
|
return;
|
|
}
|
|
|
|
char *pStart = &(*m_DataIt);
|
|
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
|
++m_DataIt;
|
|
}
|
|
|
|
// In some cases we should ignore this 'usemtl' command, this variable helps us to do so
|
|
bool skip = false;
|
|
|
|
// Get name
|
|
std::string strName(pStart, &(*m_DataIt));
|
|
strName = trim_whitespaces(strName);
|
|
if (strName.empty())
|
|
skip = true;
|
|
|
|
// If the current mesh has the same material, we simply ignore that 'usemtl' command
|
|
// There is no need to create another object or even mesh here
|
|
if ( m_pModel->m_pCurrentMaterial && m_pModel->m_pCurrentMaterial->MaterialName == aiString( strName ) ) {
|
|
skip = true;
|
|
}
|
|
|
|
if (!skip) {
|
|
// Search for material
|
|
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find(strName);
|
|
if (it == m_pModel->m_MaterialMap.end()) {
|
|
// Not found, use default material
|
|
m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
|
|
DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping");
|
|
strName = m_pModel->m_pDefaultMaterial->MaterialName.C_Str();
|
|
} else {
|
|
// Found, using detected material
|
|
m_pModel->m_pCurrentMaterial = (*it).second;
|
|
}
|
|
|
|
if ( needsNewMesh( strName ) ) {
|
|
createMesh( strName );
|
|
}
|
|
|
|
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
|
|
}
|
|
|
|
// Skip rest of line
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Get a comment, values will be skipped
|
|
void ObjFileParser::getComment() {
|
|
while (m_DataIt != m_DataItEnd) {
|
|
if ( '\n' == (*m_DataIt)) {
|
|
++m_DataIt;
|
|
break;
|
|
} else {
|
|
++m_DataIt;
|
|
}
|
|
}
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Get material library from file.
|
|
void ObjFileParser::getMaterialLib() {
|
|
// Translate tuple
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if( m_DataIt == m_DataItEnd ) {
|
|
return;
|
|
}
|
|
|
|
char *pStart = &(*m_DataIt);
|
|
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
|
++m_DataIt;
|
|
}
|
|
|
|
// Check for existence
|
|
const std::string strMatName(pStart, &(*m_DataIt));
|
|
std::string absName;
|
|
|
|
// Check if directive is valid.
|
|
if(!strMatName.length()) throw DeadlyImportError("File name of the material is absent.");
|
|
|
|
if ( m_pIO->StackSize() > 0 ) {
|
|
std::string path = m_pIO->CurrentDirectory();
|
|
if ( '/' != *path.rbegin() ) {
|
|
path += '/';
|
|
}
|
|
absName = path + strMatName;
|
|
} else {
|
|
absName = strMatName;
|
|
}
|
|
IOStream *pFile = m_pIO->Open( absName );
|
|
|
|
if (!pFile ) {
|
|
DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName);
|
|
std::string strMatFallbackName = m_originalObjFileName.substr(0, m_originalObjFileName.length() - 3) + "mtl";
|
|
DefaultLogger::get()->info("OBJ: Opening fallback material file " + strMatFallbackName);
|
|
pFile = m_pIO->Open(strMatFallbackName);
|
|
if (!pFile) {
|
|
DefaultLogger::get()->error("OBJ: Unable to locate fallback material file " + strMatName);
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Import material library data from file.
|
|
// Some exporters (e.g. Silo) will happily write out empty
|
|
// material files if the model doesn't use any materials, so we
|
|
// allow that.
|
|
std::vector<char> buffer;
|
|
BaseImporter::TextFileToBuffer( pFile, buffer, BaseImporter::ALLOW_EMPTY );
|
|
m_pIO->Close( pFile );
|
|
|
|
// Importing the material library
|
|
ObjFileMtlImporter mtlImporter( buffer, strMatName, m_pModel );
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Set a new material definition as the current material.
|
|
void ObjFileParser::getNewMaterial() {
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if( m_DataIt == m_DataItEnd ) {
|
|
return;
|
|
}
|
|
|
|
char *pStart = &(*m_DataIt);
|
|
std::string strMat( pStart, *m_DataIt );
|
|
while( m_DataIt != m_DataItEnd && IsSpaceOrNewLine( *m_DataIt ) ) {
|
|
++m_DataIt;
|
|
}
|
|
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
|
|
if ( it == m_pModel->m_MaterialMap.end() ) {
|
|
// Show a warning, if material was not found
|
|
DefaultLogger::get()->warn("OBJ: Unsupported material requested: " + strMat);
|
|
m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
|
|
} else {
|
|
// Set new material
|
|
if ( needsNewMesh( strMat ) ) {
|
|
createMesh( strMat );
|
|
}
|
|
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
|
|
}
|
|
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
|
|
{
|
|
int mat_index = -1;
|
|
if( strMaterialName.empty() ) {
|
|
return mat_index;
|
|
}
|
|
for (size_t index = 0; index < m_pModel->m_MaterialLib.size(); ++index)
|
|
{
|
|
if ( strMaterialName == m_pModel->m_MaterialLib[ index ])
|
|
{
|
|
mat_index = (int)index;
|
|
break;
|
|
}
|
|
}
|
|
return mat_index;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Getter for a group name.
|
|
void ObjFileParser::getGroupName() {
|
|
std::string groupName;
|
|
|
|
// here we skip 'g ' from line
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, groupName);
|
|
if( isEndOfBuffer( m_DataIt, m_DataItEnd ) ) {
|
|
return;
|
|
}
|
|
|
|
// Change active group, if necessary
|
|
if ( m_pModel->m_strActiveGroup != groupName ) {
|
|
// Search for already existing entry
|
|
ObjFile::Model::ConstGroupMapIt it = m_pModel->m_Groups.find(groupName);
|
|
|
|
// We are mapping groups into the object structure
|
|
createObject( groupName );
|
|
|
|
// New group name, creating a new entry
|
|
if (it == m_pModel->m_Groups.end())
|
|
{
|
|
std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>;
|
|
m_pModel->m_Groups[ groupName ] = pFaceIDArray;
|
|
m_pModel->m_pGroupFaceIDs = (pFaceIDArray);
|
|
}
|
|
else
|
|
{
|
|
m_pModel->m_pGroupFaceIDs = (*it).second;
|
|
}
|
|
m_pModel->m_strActiveGroup = groupName;
|
|
}
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Not supported
|
|
void ObjFileParser::getGroupNumber()
|
|
{
|
|
// Not used
|
|
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Not supported
|
|
void ObjFileParser::getGroupNumberAndResolution()
|
|
{
|
|
// Not used
|
|
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Stores values for a new object instance, name will be used to
|
|
// identify it.
|
|
void ObjFileParser::getObjectName()
|
|
{
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if( m_DataIt == m_DataItEnd ) {
|
|
return;
|
|
}
|
|
char *pStart = &(*m_DataIt);
|
|
while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
|
|
++m_DataIt;
|
|
}
|
|
|
|
std::string strObjectName(pStart, &(*m_DataIt));
|
|
if (!strObjectName.empty())
|
|
{
|
|
// Reset current object
|
|
m_pModel->m_pCurrent = NULL;
|
|
|
|
// Search for actual object
|
|
for (std::vector<ObjFile::Object*>::const_iterator it = m_pModel->m_Objects.begin();
|
|
it != m_pModel->m_Objects.end();
|
|
++it)
|
|
{
|
|
if ((*it)->m_strObjName == strObjectName)
|
|
{
|
|
m_pModel->m_pCurrent = *it;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Allocate a new object, if current one was not found before
|
|
if( NULL == m_pModel->m_pCurrent ) {
|
|
createObject( strObjectName );
|
|
}
|
|
}
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
}
|
|
// -------------------------------------------------------------------
|
|
// Creates a new object instance
|
|
void ObjFileParser::createObject(const std::string &objName)
|
|
{
|
|
ai_assert( NULL != m_pModel );
|
|
|
|
m_pModel->m_pCurrent = new ObjFile::Object;
|
|
m_pModel->m_pCurrent->m_strObjName = objName;
|
|
m_pModel->m_Objects.push_back( m_pModel->m_pCurrent );
|
|
|
|
createMesh( objName );
|
|
|
|
if( m_pModel->m_pCurrentMaterial )
|
|
{
|
|
m_pModel->m_pCurrentMesh->m_uiMaterialIndex =
|
|
getMaterialIndex( m_pModel->m_pCurrentMaterial->MaterialName.data );
|
|
m_pModel->m_pCurrentMesh->m_pMaterial = m_pModel->m_pCurrentMaterial;
|
|
}
|
|
}
|
|
// -------------------------------------------------------------------
|
|
// Creates a new mesh
|
|
void ObjFileParser::createMesh( const std::string &meshName )
|
|
{
|
|
ai_assert( NULL != m_pModel );
|
|
m_pModel->m_pCurrentMesh = new ObjFile::Mesh( meshName );
|
|
m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh );
|
|
unsigned int meshId = m_pModel->m_Meshes.size()-1;
|
|
if ( NULL != m_pModel->m_pCurrent )
|
|
{
|
|
m_pModel->m_pCurrent->m_Meshes.push_back( meshId );
|
|
}
|
|
else
|
|
{
|
|
DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance.");
|
|
}
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Returns true, if a new mesh must be created.
|
|
bool ObjFileParser::needsNewMesh( const std::string &materialName )
|
|
{
|
|
// If no mesh data yet
|
|
if(m_pModel->m_pCurrentMesh == 0)
|
|
{
|
|
return true;
|
|
}
|
|
bool newMat = false;
|
|
int matIdx = getMaterialIndex( materialName );
|
|
int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex;
|
|
if ( curMatIdx != int(ObjFile::Mesh::NoMaterial)
|
|
&& curMatIdx != matIdx
|
|
// no need create a new mesh if no faces in current
|
|
// lets say 'usemtl' goes straight after 'g'
|
|
&& m_pModel->m_pCurrentMesh->m_Faces.size() > 0 )
|
|
{
|
|
// New material -> only one material per mesh, so we need to create a new
|
|
// material
|
|
newMat = true;
|
|
}
|
|
return newMat;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Shows an error in parsing process.
|
|
void ObjFileParser::reportErrorTokenInFace()
|
|
{
|
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
|
DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
} // Namespace Assimp
|
|
|
|
#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
|