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5f646f20976b440f3de8b63f69e53740ca2e0e3b
assimp
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code
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FBXMeshGeometry.cpp
Gargaj
e5ed62581d
Handle both types of element names
...
MAX seems to add an "s" to "Binormal" and "Tangent" when exporting
2014-08-02 14:57:43 +02:00
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