Files
assimp/code/PostProcessing/SplitLargeMeshes.cpp
Kim Kulling ecdf8d24b8 SplitLargeMeshes: Fix crash (#5799)
- Fix nullptr access when rootnode of the scene is a nullptr. This can happen even if the scene stores any kind of meshes. closes https://github.com/assimp/assimp/issues/5791
2024-10-07 10:30:45 +02:00

26 KiB