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7f3b044b834f7e5f74b20861728f6ccab3c3cafa
assimp
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code
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FBXMeshGeometry.cpp
Gargaj
e5ed62581d
Handle both types of element names
...
MAX seems to add an "s" to "Binormal" and "Tangent" when exporting
2014-08-02 14:57:43 +02:00
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