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8ca476954aaa7be8fca0716a1eb097266daa6e09
assimp/code/glTF2/glTF2Exporter.cpp
Paul Arden 9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714.
2019-10-18 14:40:41 +11:00

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