Files
assimp/code/glTFImporter.cpp
Daniel Hritzkiv 3e8955faf5 Don’t ignore rgba(1,1,1,1) color properties
Do not ignore rgba(1,1,1,1) material properties when importing glTF1. While a white diffuse color may be the default value for a default assimp material, `1,1,1,1` is a very explicit color value for ambient/specular/emissive color properties.

Closes #1434
2017-09-18 18:16:48 -04:00

22 KiB