Files
assimp/code/IFCGeometry.cpp
Leo Terziman 712a7ee779 Fixed bug in IFC where SweptDiskSolid tessellation would fail for polylines with only 2 points.
Indeed, the EstimateSampleCount is not always accurate in this case, as the number of generated curvature pointer is greater by one. Moreover, it is redundant to call EstimateSampleCount, as the SampleDiscrete method will provide the (correct) number of points anyway. This commit fix the described bug, but also increase the efficiency of the ProcessSweptDiskSolid method, as EstimateSampleCount is only called once now, instead of two times.
2018-01-03 16:14:20 +01:00

31 KiB