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9f6a010e059b63b3834f9cc3d17a4213f7acb01a
assimp/code/glTF2/glTF2Exporter.cpp
Paul Arden 9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714.
2019-10-18 14:40:41 +11:00

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