FIX: MS3D loader assigns group names to mesh nodes, possibly leading to two nodes with the same name if a group name is the name of a bone as well. This prevents animations from working properly. These changes are merged with the 1.1 branch as well. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@705 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
20 KiB
20 KiB