aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
2009-07-20 18:50:51 +00:00
2009-05-09 23:27:48 +00:00

	Open Asset Import Library (Assimp) Readme

	-----------------------------------------



Here you can find information regarding the Asset Import Library:



	1.		Overview

	1.1		Supported file formats

	1.2		File structure

	2.		Build the Asset Import Library

	3. 		Help

	4.		License





1.	Overview

1.1	Supported file formats



The Asset Import Library provides a lot of model formats:

	- 3DS

	- ASE

	- DXF

	- HMP

	- MD2

 	- MD3 

	- MD5

	- MDC

	- MDL

	- NFF

 	- PLY

	- STL

	- X

	- LWO

	- OBJ

	- SMD



1.2 File structure



The Asset Import Library is implemented in C++ and provides a c-interface. The directories 

are:



	/bin			Binaries of the Asset Import Library.

	/code			Code of the Asset Import Library.

	/contrib		Third-party-libraries used by the Asset Import Library.

	/doc			Documentation (doxygen generated and data structure as a xml-file)

	/include		Public headers.

	/lib			Static libraries.

	/obj			Object files.

	/port			Ports to other languages.  The Java port is not yet finished, but

                        the Java part of the interface is fixed. So: you can't use it, but

                        you can see how it will look like.

	/test			Unit- and regression tests.

	/tools			Tools.

	/workspaces		Build enviroments.





2. Build the Asset Import Library



Take a look into the INSTALL file.





3. Help



For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look 

into the /doc-directory.





4. License



The license of the Asset Import Library is based on the BSD-License.

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Readme BSD-3-Clause
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