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aa4c9fb5fa2f6ce0d040fdd5aaa25eea13bf4d39
assimp
/
code
/
glTF2
/
glTF2Exporter.cpp
Paul Arden
9aa9238e7e
Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue
#2714
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2019-10-18 14:40:41 +11:00
41 KiB
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