Files
assimp/code/AssetLib/Ply/PlyExporter.cpp
Kim Kulling 275eca9535 Bugfix: Handling no of texture coordinates correctly (#6124)
- If the mesh supports more than 2 texture coordinates this was not handled correctly. Now the code will be able to deal with 2 or 3 coords and throws an exception if this value gets invalid.
- closes https://github.com/assimp/assimp/issues/3829
2025-04-29 20:03:58 +02:00

16 KiB