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bf3b5f4e58df7ab4fd14969e273dca39ec02f253
assimp
/
code
/
glTF2
/
glTF2Exporter.cpp
Paul Arden
9aa9238e7e
Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue
#2714
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2019-10-18 14:40:41 +11:00
41 KiB
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