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c49e67ee1ef2cd06d85d4e93848a18069977f902
assimp/code/glTF2/glTF2Exporter.cpp
Paul Arden 9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714.
2019-10-18 14:40:41 +11:00

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