- split some code to OgreImporterMaterial.cpp - Animation keys now are absolute, like required - WorldToBoneSpace is now BoneToWorldSpace (hence we compute the inverse and the variable is renamed) Animations still don't work really, so this version has basically no new features git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@621 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
4.8 KiB
4.8 KiB