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c890a4d5214c89e1d96d32c7f220f6cd1bc8e0ca
assimp/code/glTF2/glTF2Exporter.cpp
Paul Arden 9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714.
2019-10-18 14:40:41 +11:00

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