Files
assimp/code/ColladaExporter.cpp
Stepan Hrbek ad55e769bf Collada exporter: bind uv channels with <bind_vertex_input>.
When there are multiple uv channels used by multiple textures, <bind_vertex_input> specifies what channels to use. Without <bind_vertex_input>, at least some importers are unable to match channels to textures.
2015-12-29 17:08:16 +01:00

42 KiB