* +Add vertex duplication during face normal generation `aiProcess_GenNormals` PostProcess now duplicates vertices if they are referenced by more than one polygon which results in the correct faceted appearance. * Update GenFaceNormalsProcess.cpp - Fix old spellings - Use static_cast instead of c-style casts --------- Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
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7.0 KiB