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fc5e4b22e2559ee62035699997b4c61b9d37a714
assimp/code/glTF2/glTF2Exporter.cpp
Paul Arden 9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714.
2019-10-18 14:40:41 +11:00

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