When loading a mesh exported from assimp into Blender, it warns that it has an incorrect class. While debugging, I traced it back to this being `Blendshape` where `Geometry` was expected. This is likely because this node describes a `Geometry`, which is used as a blendshape. I'm not sure if any other DCC tools or places to import it expect `Blendshape` instead (i.e. was this code ever tested?), but it fixes its use in Blender. Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
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106 KiB