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Update basis_spec.txt
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@@ -818,7 +818,7 @@ The code to decode the selector codebook index immediately follows the code abov
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// For texture video, remember the endpoint and selector indices used by the block on this frame, for later reuse on the next frame.
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if (is_video)
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prev_frame_indices[block_x + block_y * num_blocks_x] = endpoint_index | (selector_index << 16);
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prev_frame_indices[block_x][block_y] = endpoint_index | (selector_index << 16);
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// The block is fully decoded here. The codebook indices are endpoint_index and selector_index.
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// Make sure they are valid
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