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changing the GL base internal format for BC6H to be RGB not RGBA
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@@ -1527,13 +1527,13 @@ namespace basisu
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case texture_format::cBC6HSigned:
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{
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internal_fmt = KTX_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
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base_internal_fmt = KTX_RGBA;
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base_internal_fmt = KTX_RGB;
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break;
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}
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case texture_format::cBC6HUnsigned:
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{
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internal_fmt = KTX_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
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base_internal_fmt = KTX_RGBA;
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base_internal_fmt = KTX_RGB;
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break;
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}
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case texture_format::cBC7:
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@@ -1556,8 +1556,8 @@ namespace basisu
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case texture_format::cASTC_HDR_6x6:
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{
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internal_fmt = KTX_COMPRESSED_RGBA_ASTC_6x6_KHR;
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// TODO: should we write RGB? We don't support generating HDR 6x6 with alpha.
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base_internal_fmt = KTX_RGBA;
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// RGBA is correct: ASTC HDR can have alpha, and the RGBA ASTC token's base format is RGBA.
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base_internal_fmt = KTX_RGBA;
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break;
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}
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// We use different enums for HDR vs. LDR ASTC, but internally they are both just ASTC.
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@@ -273,7 +273,7 @@ namespace basist
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// Disable deblock filtering for XUASTC LDR/ASTC LDR transcoding to non-ASTC formats.
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// For block sizes smaller than 10x8 (block area < BASISU_DEBLOCKING_BLOCK_SIZE_THRESHOLD texels), deblocking is disabled by default during encoding, but it can be enabled via compressor parameters.
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// Note: The encoder writes a "DeblockFilterID" key value field into KTX2 files. By default (i.e. when neither this flag nor cDecodeFlagsForceDeblockFiltering
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// is specified), the transcoder uses that field to decide if CPU deblocking should occur during transcoding. Specifying this flag, or
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// is specified), the KTX2 transcoder uses that field to decide if CPU deblocking should occur during transcoding. Specifying this flag, or
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// cDecodeFlagsForceDeblockFiltering, causes the transcoder to IGNORE the file's DeblockFilterID field and use the requested behavior instead.
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cDecodeFlagsNoDeblockFiltering = 128,
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