allowing astc/xuastc ldr format specific slider to go to effort 10, changing default to match unified effort's default (2)

This commit is contained in:
Richard Geldreich
2026-03-03 01:38:13 -05:00
parent ff13f01e64
commit 162ea47e28

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@@ -2371,7 +2371,7 @@
<br>
<div style="font-size: 24pt; font-weight: bold">
Basis Universal .KTX2 Supercompressed GPU Texture Encoding/Transcoding Testbed v2.12
Basis Universal .KTX2 Supercompressed GPU Texture Encoding/Transcoding Testbed v2.13
</div>
<br>This simple demo uses the <a href="https://github.com/BinomialLLC/basis_universal/">Basis Universal</a> C++ transcoder (compiled to WebAssembly using Emscripten) to transcode a .ktx2 file to:
@@ -2725,8 +2725,8 @@
<br>
<label for="xuastc_ldr_effort_level_slider">Effort Level (higher=slower):</label>
<input type="range" id="xuastc_ldr_effort_level_slider" min="0" max="9" step="1" value="3">
<span id="xuastc_ldr_effort_level_value">3</span> <!-- Displays the current value -->
<input type="range" id="xuastc_ldr_effort_level_slider" min="0" max="10" step="1" value="2">
<span id="xuastc_ldr_effort_level_value">2</span> <!-- Displays the current value -->
<br>
<label for="xuastc_ldr_dct_quality_slider">XUASTC Weight Grid DCT Quality (100=no DCT):</label>