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@@ -213,6 +213,8 @@ Thanks to a number of companies or groups who have supported or helped out Binom
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Thanks to Chris Wein (Netflix), who showed us the path to Texture Video.
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Thanks to Mike Dussault (SpaceX) for supporting Binomial in the early days.
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Thanks to Matt Pritchard, formerly of Valve Software and Microsoft, for helping me with the computer hardware I used while building this system and its predecessor.
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Thanks to John Brooks at Blue Shift, Inc. for inspiring this work by showing me his Dreamcast texture compression system around 2002, and for releasing etc2comp. I first saw the subblock flip estimation approach (used in basisu_etc.cpp) in etc2comp.
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