mirror of
https://github.com/BinomialLLC/basis_universal.git
synced 2026-06-08 00:23:52 +00:00
Checking in new webgl files. Note that the WebAssembly transcoder has gotten bloated with BC7 support, which I'm working on fixing right now. (The wasm went from ~200k to 900k, because of a transcoder macro configuration issue.)
This commit is contained in:
@@ -8,12 +8,15 @@ Requires WebAssembly and WebGL support.
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Renders a single texture, using the transcoder (compiled to WASM with emscripten) to generate one of the following compressed texture formats:
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* BC1
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* ASTC
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* BC1 (no alpha)
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* BC3
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* ETC1 (no alpha)
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* PVRTC
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Please note that both Firefox and Chrome support BC1, but due to an implementation issue in the code it doesn't work on Firefox yet. (It doesn't test for the "WEBGL_compressed_texture_s3tc" extension.)
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On browsers that don't support BC1, there's a low-quality fallback code path for opaque textures (but no fallback for BC3 yet). Note that the fallback path only converts to 16-bit RGB images at the moment, so the quality isn't as good as it should be.
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On browsers that don't support any compressed texture format, there's a low-quality fallback code path for opaque textures. Note that the fallback path only converts to 16-bit RGB images at the moment, so the quality isn't as good as it should be.
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@@ -23,11 +26,13 @@ On browsers that don't support BC1, there's a low-quality fallback code path for
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Renders a glTF 3D model with `.basis` texture files, transcoded into one of the following compressed texture formats:
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* DTX (BC1)
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* ASTC
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* Tested in Chrome on Android, Pixel 3 XL.
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* DTX (BC1/BC3)
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* Tested in Chrome (Linux and macOS) and Firefox (macOS).
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* ETC1
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* Tested in Chrome on Android, Pixel 3 XL.
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* PVRTC (COMPRESSED_RGB_PVRTC_4BPPV1_IMG)
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* PVRTC
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* Tested in Chrome and Safari on iOS iPhone 6 Plus.
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The glTF model in this demo uses a hypothetical `GOOGLE_texture_basis` extension. That extension is defined for the sake of example only – the glTF format will officially embed Basis files within a KTX2 wrapper, through a new
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@@ -5,165 +5,487 @@
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*/
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/**
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* An example three.js loader for Basis compressed textures.
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* Loader for Basis Universal GPU Texture Codec.
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*
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* Basis Universal is a "supercompressed" GPU texture and texture video
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* compression system that outputs a highly compressed intermediate file format
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* (.basis) that can be quickly transcoded to a wide variety of GPU texture
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* compression formats.
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*
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* This loader parallelizes the transcoding process across a configurable number
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* of web workers, before transferring the transcoded compressed texture back
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* to the main thread.
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*/
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THREE.BasisTextureLoader = class BasisTextureLoader {
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THREE.BasisTextureLoader = function ( manager ) {
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constructor () {
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THREE.Loader.call( this, manager );
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this.etcSupported = false;
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this.dxtSupported = false;
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this.pvrtcSupported = false;
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this.useAlpha = true;
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this.transcoderPath = '';
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this.transcoderBinary = null;
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this.transcoderPending = null;
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this.format = null;
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this.workerLimit = 4;
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this.workerPool = [];
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this.workerNextTaskID = 1;
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this.workerSourceURL = '';
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this.workerConfig = {
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format: null,
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useAlpha: true,
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astcSupported: false,
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etcSupported: false,
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dxtSupported: false,
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pvrtcSupported: false,
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};
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}
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};
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detectSupport ( renderer ) {
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THREE.BasisTextureLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
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const context = renderer.context;
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constructor: THREE.BasisTextureLoader,
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this.etcSupported = context.getExtension('WEBGL_compressed_texture_etc1');
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this.dxtSupported = context.getExtension('WEBGL_compressed_texture_s3tc');
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this.pvrtcSupported = context.getExtension('WEBGL_compressed_texture_pvrtc')
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|| context.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc');
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setTranscoderPath: function ( path ) {
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if ( ! this.etcSupported && ! this.dxtSupported && ! this.pvrtcSupported ) {
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this.transcoderPath = path;
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throw new Error( 'THREE.BasisTextureLoader: No suitable compressed texture format found.' );
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return this;
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}
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},
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this.format = this.etcSupported
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? BASIS_FORMAT.cTFETC1
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: ( this.dxtSupported
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? BASIS_FORMAT.cTFBC1
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: BASIS_FORMAT.cTFPVRTC1_4_OPAQUE_ONLY );
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setWorkerLimit: function ( workerLimit ) {
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return this;
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this.workerLimit = workerLimit;
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}
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return this;
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load ( url, onLoad, onProgress, onError ) {
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},
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fetch( url )
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.then( ( res ) => res.arrayBuffer() )
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.then( (arrayBuffer) => this._createTexture( arrayBuffer ) )
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.then( onLoad )
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.catch( onError );
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detectSupport: function ( renderer ) {
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}
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var config = this.workerConfig;
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_createTexture ( arrayBuffer ) {
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config.astcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_astc' );
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config.etcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_etc1' );
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config.dxtSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_s3tc' );
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config.pvrtcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_pvrtc' )
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|| !! renderer.extensions.get( 'WEBKIT_WEBGL_compressed_texture_pvrtc' );
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const BASIS_FORMAT = THREE.BasisTextureLoader.BASIS_FORMAT;
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const DXT_FORMAT_MAP = THREE.BasisTextureLoader.DXT_FORMAT_MAP;
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if (config.astcSupported) {
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const basisFile = new BasisFile( new Uint8Array( arrayBuffer ) );
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config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFASTC_4x4;
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const width = basisFile.getImageWidth( 0, 0 );
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const height = basisFile.getImageHeight( 0, 0 );
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const images = basisFile.getNumImages();
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const levels = basisFile.getNumLevels( 0 );
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} else if ( config.dxtSupported ) {
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function cleanup () {
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config.format = this.useAlpha ? THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3 : THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1;
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basisFile.close();
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basisFile.delete();
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} else if ( config.pvrtcSupported ) {
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}
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config.format = this.useAlpha ? THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA : THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGB;
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if ( ! width || ! height || ! images || ! levels ) {
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} else if ( config.etcSupported ) {
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cleanup();
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throw new Error( 'THREE.BasisTextureLoader: Invalid .basis file' );
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config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFETC1;
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}
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} else {
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if ( ! basisFile.startTranscoding() ) {
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throw new Error( 'THREE.BasisTextureLoader: No suitable compressed texture format found.' );
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cleanup();
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throw new Error( 'THREE.BasisTextureLoader: .startTranscoding failed' );
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}
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}
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return this;
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const dst = new Uint8Array( basisFile.getImageTranscodedSizeInBytes( 0, 0, this.format ) );
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},
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const startTime = performance.now();
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load: function ( url, onLoad, onProgress, onError ) {
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const status = basisFile.transcodeImage(
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dst,
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0,
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0,
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this.format,
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this.etcSupported ? 0 : ( this.dxtSupported ? 1 : 0 ),
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0
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);
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var loader = new THREE.FileLoader( this.manager );
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console.log( `THREE.BasisTextureLoader: Transcode time: ${performance.now() - startTime}ms`, dst );
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loader.setResponseType( 'arraybuffer' );
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cleanup();
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loader.load( url, ( buffer ) => {
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if ( ! status ) {
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this._createTexture( buffer )
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.then( onLoad )
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.catch( onError );
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throw new Error( 'THREE.BasisTextureLoader: .transcodeImage failed.' );
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}, onProgress, onError );
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}
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},
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const mipmaps = [ { data: dst, width, height } ];
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/**
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* @param {ArrayBuffer} buffer
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* @return {Promise<THREE.CompressedTexture>}
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*/
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_createTexture: function ( buffer ) {
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let texture;
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var worker;
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var taskID;
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if ( this.etcSupported ) {
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var texturePending = this._getWorker()
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.then( ( _worker ) => {
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texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_ETC1_Format );
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worker = _worker;
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taskID = this.workerNextTaskID ++;
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} else if ( this.dxtSupported ) {
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return new Promise( ( resolve, reject ) => {
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texture = new THREE.CompressedTexture( mipmaps, width, height, DXT_FORMAT_MAP[ this.format ], THREE.UnsignedByteType );
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worker._callbacks[ taskID ] = { resolve, reject };
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worker._taskCosts[ taskID ] = buffer.byteLength;
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worker._taskLoad += worker._taskCosts[ taskID ];
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} else if ( this.pvrtcSupported ) {
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worker.postMessage( { type: 'transcode', id: taskID, buffer }, [ buffer ] );
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texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_PVRTC_4BPPV1_Format );
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} );
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} else {
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} )
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.then( ( message ) => {
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throw new Error( 'THREE.BasisTextureLoader: No supported format available.' );
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var config = this.workerConfig;
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}
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var { width, height, hasAlpha, mipmaps } = message;
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texture.minFilter = THREE.LinearMipMapLinearFilter;
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texture.magFilter = THREE.LinearFilter;
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texture.encoding = THREE.sRGBEncoding;
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texture.generateMipmaps = false;
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texture.flipY = false;
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texture.needsUpdate = true;
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var texture;
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return texture;
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switch(config.format) {
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case THREE.BasisTextureLoader.BASIS_FORMAT.cTFASTC_4x4:
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texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.BasisTextureLoader.COMPRESSED_RGBA_ASTC_4x4_KHR );
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break;
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case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1:
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case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3:
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texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.BasisTextureLoader.DXT_FORMAT_MAP[ config.format ], THREE.UnsignedByteType );
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break;
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case THREE.BasisTextureLoader.BASIS_FORMAT.cTFETC1:
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texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_ETC1_Format );
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break;
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case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGB:
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texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_PVRTC_4BPPV1_Format );
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break;
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case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA:
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texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGBA_PVRTC_4BPPV1_Format );
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break;
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default:
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throw new Error( 'THREE.BasisTextureLoader: No supported format available.' );
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}
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}
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}
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texture.minFilter = mipmaps.length === 1 ? THREE.LinearFilter : THREE.LinearMipmapLinearFilter;
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texture.magFilter = THREE.LinearFilter;
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texture.generateMipmaps = false;
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texture.needsUpdate = true;
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const BASIS_FORMAT = {
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cTFETC1: 0,
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cTFBC1: 1,
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cTFBC4: 2,
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cTFPVRTC1_4_OPAQUE_ONLY: 3,
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cTFBC7_M6_OPAQUE_ONLY: 4,
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cTFETC2: 5,
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cTFBC3: 6,
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cTFBC5: 7,
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return texture;
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} );
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texturePending
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.finally( () => {
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if ( worker && taskID ) {
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worker._taskLoad -= worker._taskCosts[ taskID ];
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delete worker._callbacks[ taskID ];
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delete worker._taskCosts[ taskID ];
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}
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} );
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return texturePending;
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},
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_initTranscoder: function () {
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if ( ! this.transcoderBinary ) {
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// Load transcoder wrapper.
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var jsLoader = new THREE.FileLoader( this.manager );
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jsLoader.setPath( this.transcoderPath );
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var jsContent = new Promise( ( resolve, reject ) => {
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jsLoader.load( 'basis_transcoder.js', resolve, undefined, reject );
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} );
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// Load transcoder WASM binary.
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var binaryLoader = new THREE.FileLoader( this.manager );
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binaryLoader.setPath( this.transcoderPath );
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binaryLoader.setResponseType( 'arraybuffer' );
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var binaryContent = new Promise( ( resolve, reject ) => {
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binaryLoader.load( 'basis_transcoder.wasm', resolve, undefined, reject );
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} );
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this.transcoderPending = Promise.all( [ jsContent, binaryContent ] )
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.then( ( [ jsContent, binaryContent ] ) => {
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var fn = THREE.BasisTextureLoader.BasisWorker.toString();
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var body = [
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'/* basis_transcoder.js */',
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jsContent,
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'/* worker */',
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fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
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].join( '\n' );
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this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
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this.transcoderBinary = binaryContent;
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} );
|
||||
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||||
}
|
||||
|
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return this.transcoderPending;
|
||||
|
||||
},
|
||||
|
||||
_getWorker: function () {
|
||||
|
||||
return this._initTranscoder().then( () => {
|
||||
|
||||
if ( this.workerPool.length < this.workerLimit ) {
|
||||
|
||||
var worker = new Worker( this.workerSourceURL );
|
||||
|
||||
worker._callbacks = {};
|
||||
worker._taskCosts = {};
|
||||
worker._taskLoad = 0;
|
||||
|
||||
this.workerConfig.useAlpha = this.useAlpha;
|
||||
worker.postMessage( {
|
||||
type: 'init',
|
||||
config: this.workerConfig,
|
||||
transcoderBinary: this.transcoderBinary,
|
||||
} );
|
||||
|
||||
worker.onmessage = function ( e ) {
|
||||
|
||||
var message = e.data;
|
||||
|
||||
switch ( message.type ) {
|
||||
|
||||
case 'transcode':
|
||||
worker._callbacks[ message.id ].resolve( message );
|
||||
break;
|
||||
|
||||
case 'error':
|
||||
worker._callbacks[ message.id ].reject( message );
|
||||
break;
|
||||
|
||||
default:
|
||||
console.error( 'THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"' );
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
this.workerPool.push( worker );
|
||||
|
||||
} else {
|
||||
|
||||
this.workerPool.sort( function ( a, b ) {
|
||||
|
||||
return a._taskLoad > b._taskLoad ? - 1 : 1;
|
||||
|
||||
} );
|
||||
|
||||
}
|
||||
|
||||
return this.workerPool[ this.workerPool.length - 1 ];
|
||||
|
||||
} );
|
||||
|
||||
},
|
||||
|
||||
dispose: function () {
|
||||
|
||||
for ( var i = 0; i < this.workerPool.length; i ++ ) {
|
||||
|
||||
this.workerPool[ i ].terminate();
|
||||
|
||||
}
|
||||
|
||||
this.workerPool.length = 0;
|
||||
|
||||
return this;
|
||||
|
||||
}
|
||||
|
||||
} );
|
||||
|
||||
/* CONSTANTS */
|
||||
|
||||
THREE.BasisTextureLoader.BASIS_FORMAT = {
|
||||
cTFETC1: 0,
|
||||
cTFETC2: 1,
|
||||
cTFBC1: 2,
|
||||
cTFBC3: 3,
|
||||
cTFBC4: 4,
|
||||
cTFBC5: 5,
|
||||
cTFBC7_M6_OPAQUE_ONLY: 6,
|
||||
cTFBC7_M5: 7,
|
||||
cTFPVRTC1_4_RGB: 8,
|
||||
cTFPVRTC1_4_RGBA: 9,
|
||||
cTFASTC_4x4: 10,
|
||||
cTFATC_RGB: 11,
|
||||
cTFATC_RGBA_INTERPOLATED_ALPHA: 12,
|
||||
cTFRGBA32: 13,
|
||||
cTFRGB565: 14,
|
||||
cTFBGR565: 15,
|
||||
cTFRGBA4444: 16,
|
||||
};
|
||||
|
||||
// DXT formats, from:
|
||||
// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
|
||||
const DXT_FORMAT_MAP = {};
|
||||
const COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
|
||||
const COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
|
||||
const COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
|
||||
const COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
|
||||
DXT_FORMAT_MAP[ BASIS_FORMAT.cTFBC1 ] = COMPRESSED_RGB_S3TC_DXT1_EXT;
|
||||
DXT_FORMAT_MAP[ BASIS_FORMAT.cTFBC3 ] = COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||||
THREE.BasisTextureLoader.DXT_FORMAT = {
|
||||
COMPRESSED_RGB_S3TC_DXT1_EXT: 0x83F0,
|
||||
COMPRESSED_RGBA_S3TC_DXT1_EXT: 0x83F1,
|
||||
COMPRESSED_RGBA_S3TC_DXT3_EXT: 0x83F2,
|
||||
COMPRESSED_RGBA_S3TC_DXT5_EXT: 0x83F3,
|
||||
};
|
||||
THREE.BasisTextureLoader.DXT_FORMAT_MAP = {};
|
||||
THREE.BasisTextureLoader.DXT_FORMAT_MAP[ THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1 ] =
|
||||
THREE.BasisTextureLoader.DXT_FORMAT.COMPRESSED_RGB_S3TC_DXT1_EXT;
|
||||
THREE.BasisTextureLoader.DXT_FORMAT_MAP[ THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3 ] =
|
||||
THREE.BasisTextureLoader.DXT_FORMAT.COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||||
|
||||
THREE.BasisTextureLoader.BASIS_FORMAT = BASIS_FORMAT;
|
||||
THREE.BasisTextureLoader.DXT_FORMAT_MAP = DXT_FORMAT_MAP;
|
||||
// ASTC formats, from:
|
||||
// https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_astc/
|
||||
THREE.BasisTextureLoader.COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0;
|
||||
|
||||
/* WEB WORKER */
|
||||
|
||||
THREE.BasisTextureLoader.BasisWorker = function () {
|
||||
|
||||
var config;
|
||||
var transcoderPending;
|
||||
var _BasisFile;
|
||||
|
||||
onmessage = function ( e ) {
|
||||
|
||||
var message = e.data;
|
||||
|
||||
switch ( message.type ) {
|
||||
|
||||
case 'init':
|
||||
config = message.config;
|
||||
init( message.transcoderBinary );
|
||||
break;
|
||||
|
||||
case 'transcode':
|
||||
transcoderPending.then( () => {
|
||||
|
||||
try {
|
||||
|
||||
var { width, height, hasAlpha, mipmaps } = transcode( message.buffer );
|
||||
|
||||
var buffers = [];
|
||||
|
||||
for ( var i = 0; i < mipmaps.length; ++ i ) {
|
||||
|
||||
buffers.push( mipmaps[ i ].data.buffer );
|
||||
|
||||
}
|
||||
|
||||
self.postMessage( { type: 'transcode', id: message.id, width, height, hasAlpha, mipmaps }, buffers );
|
||||
|
||||
} catch ( error ) {
|
||||
|
||||
console.error( error );
|
||||
|
||||
self.postMessage( { type: 'error', id: message.id, error: error.message } );
|
||||
|
||||
}
|
||||
|
||||
} );
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
function init( wasmBinary ) {
|
||||
|
||||
var m;
|
||||
transcoderPending = new Promise( ( resolve ) => {
|
||||
|
||||
m = { wasmBinary, onRuntimeInitialized: resolve };
|
||||
BASIS(m);
|
||||
|
||||
} ).then( () => {
|
||||
|
||||
var { BasisFile, initializeBasis } = m;
|
||||
|
||||
_BasisFile = BasisFile;
|
||||
|
||||
initializeBasis();
|
||||
|
||||
} );
|
||||
|
||||
}
|
||||
|
||||
function transcode( buffer ) {
|
||||
|
||||
var basisFile = new _BasisFile( new Uint8Array( buffer ) );
|
||||
|
||||
var width = basisFile.getImageWidth( 0, 0 );
|
||||
var height = basisFile.getImageHeight( 0, 0 );
|
||||
var levels = basisFile.getNumLevels( 0 );
|
||||
var hasAlpha = basisFile.getHasAlpha();
|
||||
|
||||
function cleanup() {
|
||||
|
||||
basisFile.close();
|
||||
basisFile.delete();
|
||||
|
||||
}
|
||||
|
||||
if ( ! width || ! height || ! levels ) {
|
||||
|
||||
cleanup();
|
||||
throw new Error( 'THREE.BasisTextureLoader: Invalid .basis file' );
|
||||
|
||||
}
|
||||
|
||||
if ( ! basisFile.startTranscoding() ) {
|
||||
|
||||
cleanup();
|
||||
throw new Error( 'THREE.BasisTextureLoader: .startTranscoding failed' );
|
||||
|
||||
}
|
||||
|
||||
var mipmaps = [];
|
||||
|
||||
for ( var mip = 0; mip < levels; mip ++ ) {
|
||||
|
||||
var mipWidth = basisFile.getImageWidth( 0, mip );
|
||||
var mipHeight = basisFile.getImageHeight( 0, mip );
|
||||
var dst = new Uint8Array( basisFile.getImageTranscodedSizeInBytes( 0, mip, config.format ) );
|
||||
|
||||
var status = basisFile.transcodeImage(
|
||||
dst,
|
||||
0,
|
||||
mip,
|
||||
config.format,
|
||||
config.useAlpha,
|
||||
0
|
||||
);
|
||||
|
||||
if ( ! status ) {
|
||||
|
||||
cleanup();
|
||||
throw new Error( 'THREE.BasisTextureLoader: .transcodeImage failed.' );
|
||||
|
||||
}
|
||||
|
||||
mipmaps.push( { data: dst, width: mipWidth, height: mipHeight } );
|
||||
|
||||
}
|
||||
|
||||
cleanup();
|
||||
|
||||
return { width, height, hasAlpha, mipmaps };
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,11 +1,11 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<head>
|
||||
<script src="https://cdn.jsdelivr.net/npm/three@v0.104.0"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/three@v0.108.0"></script>
|
||||
<script src="GLTFLoader.js"></script>
|
||||
<script src="BasisTextureLoader.js"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/three@v0.104.0/examples/js/controls/OrbitControls.js"></script>
|
||||
<script src="../transcoder/build/basis_transcoder.js"></script>
|
||||
<!-- <script src="../transcoder/build/basis_transcoder.js"></script> -->
|
||||
<style>
|
||||
html, body { width:100%; height:100%; margin:0; padding:0; }
|
||||
canvas { display:block; }
|
||||
@@ -14,90 +14,104 @@
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="panel">
|
||||
<strong>Basis Texture Transcoder glTF Demo</strong>
|
||||
<div id="log"></div>
|
||||
|
||||
</div>
|
||||
<script>
|
||||
BASIS().then(Module => {
|
||||
const renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||
renderer.gammaOutput = true;
|
||||
renderer.gammaFactor = 2.2;
|
||||
|
||||
const { BasisFile, initializeBasis } = Module;
|
||||
const scene = new THREE.Scene();
|
||||
scene.background = new THREE.Color( 0xf0f0f0 );
|
||||
|
||||
window.BasisFile = BasisFile;
|
||||
const light = new THREE.AmbientLight();
|
||||
scene.add( light );
|
||||
|
||||
initializeBasis();
|
||||
const light2 = new THREE.PointLight();
|
||||
scene.add( light2 );
|
||||
|
||||
// Initialize three.js scene and renderer.
|
||||
const camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 0.1, 100 );
|
||||
camera.position.set( 8, 6, 5 );
|
||||
camera.lookAt( new THREE.Vector3( 0, -2, 0 ) );
|
||||
|
||||
const renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||||
const controls = new THREE.OrbitControls( camera, renderer.domElement );
|
||||
controls.autoRotate = true;
|
||||
|
||||
// Create BasisTextureLoader and detect supported target formats.
|
||||
|
||||
const basisLoader = new THREE.BasisTextureLoader();
|
||||
basisLoader.setTranscoderPath( '../transcoder/build/' );
|
||||
basisLoader.useAlpha = false;
|
||||
basisLoader.detectSupport( renderer );
|
||||
|
||||
let formatName = 'Unknown format';
|
||||
switch(basisLoader.workerConfig.format)
|
||||
{
|
||||
case THREE.BasisTextureLoader.BASIS_FORMAT.cTFASTC_4x4:
|
||||
formatName = 'ASTC';
|
||||
break;
|
||||
case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1:
|
||||
formatName = 'BC1';
|
||||
break;
|
||||
case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3:
|
||||
formatName = 'BC3';
|
||||
break;
|
||||
case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGB:
|
||||
case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA:
|
||||
formatName = 'PVRTC';
|
||||
break;
|
||||
case THREE.BasisTextureLoader.BASIS_FORMAT.cTFETC1:
|
||||
formatName = 'ETC1';
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
log(`Transcode to: <strong>${formatName}</strong>`);
|
||||
|
||||
// Register BasisTextureLoader for .basis extension.
|
||||
|
||||
THREE.Loader.Handlers.add( /\.basis$/, basisLoader );
|
||||
|
||||
// Create GLTFLoader, load model, and render.
|
||||
|
||||
const loader = new THREE.GLTFLoader();
|
||||
|
||||
loader.load( 'assets/AgiHqSmall.gltf', ( gltf ) => {
|
||||
|
||||
const model = gltf.scene;
|
||||
model.scale.set( 0.01, 0.01, 0.01 );
|
||||
|
||||
scene.add( model );
|
||||
|
||||
document.body.appendChild( renderer.domElement );
|
||||
|
||||
animate();
|
||||
|
||||
}, undefined, ( e ) => console.error( e ) );
|
||||
|
||||
// Main render loop.
|
||||
|
||||
function animate() {
|
||||
|
||||
requestAnimationFrame( animate );
|
||||
controls.update();
|
||||
renderer.render( scene, camera );
|
||||
|
||||
}
|
||||
|
||||
// Support viewport resizing.
|
||||
|
||||
window.addEventListener( 'resize', () => {
|
||||
|
||||
camera.aspect = window.innerWidth / window.innerHeight;
|
||||
camera.updateProjectionMatrix();
|
||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||
renderer.gammaOutput = true;
|
||||
renderer.gammaFactor = 2.2;
|
||||
|
||||
const scene = new THREE.Scene();
|
||||
scene.background = new THREE.Color( 0xf0f0f0 );
|
||||
|
||||
const light = new THREE.AmbientLight();
|
||||
scene.add( light );
|
||||
|
||||
const light2 = new THREE.PointLight();
|
||||
scene.add( light2 );
|
||||
|
||||
const camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 0.1, 100 );
|
||||
camera.position.set( 8, 6, 5 );
|
||||
camera.lookAt( new THREE.Vector3( 0, -2, 0 ) );
|
||||
|
||||
const controls = new THREE.OrbitControls( camera, renderer.domElement );
|
||||
controls.autoRotate = true;
|
||||
|
||||
// Create BasisTextureLoader and detect supported target formats.
|
||||
|
||||
const basisLoader = new THREE.BasisTextureLoader();
|
||||
basisLoader.detectSupport( renderer );
|
||||
|
||||
const formatName = basisLoader.etcSupported
|
||||
? 'ETC1'
|
||||
: ( basisLoader.dxtSupported ? 'BC1' : 'PVRTC' );
|
||||
log(`Transcode to: <strong>${formatName}</strong>`);
|
||||
|
||||
// Register BasisTextureLoader for .basis extension.
|
||||
|
||||
THREE.Loader.Handlers.add( /\.basis$/, basisLoader );
|
||||
|
||||
// Create GLTFLoader, load model, and render.
|
||||
|
||||
const loader = new THREE.GLTFLoader();
|
||||
|
||||
loader.load( 'assets/AgiHqSmall.gltf', ( gltf ) => {
|
||||
|
||||
const model = gltf.scene;
|
||||
model.scale.set( 0.01, 0.01, 0.01 );
|
||||
|
||||
scene.add( model );
|
||||
|
||||
document.body.appendChild( renderer.domElement );
|
||||
|
||||
animate();
|
||||
|
||||
}, undefined, ( e ) => console.error( e ) );
|
||||
|
||||
// Main render loop.
|
||||
|
||||
function animate() {
|
||||
|
||||
requestAnimationFrame( animate );
|
||||
controls.update();
|
||||
renderer.render( scene, camera );
|
||||
|
||||
}
|
||||
|
||||
// Support viewport resizing.
|
||||
|
||||
window.addEventListener( 'resize', () => {
|
||||
|
||||
camera.aspect = window.innerWidth / window.innerHeight;
|
||||
camera.updateProjectionMatrix();
|
||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||
|
||||
}, false );
|
||||
|
||||
});
|
||||
}, false );
|
||||
|
||||
function log(s) {
|
||||
|
||||
@@ -107,11 +121,7 @@
|
||||
|
||||
}
|
||||
</script>
|
||||
<div id="panel">
|
||||
<strong>Basis Texture Transcoder glTF Demo</strong>
|
||||
<div id="log"></div>
|
||||
|
||||
</div>
|
||||
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -79,6 +79,10 @@ function loadArrayBuffer(uri, callback) {
|
||||
xhr.send(null);
|
||||
}
|
||||
|
||||
// ASTC format, from:
|
||||
// https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_astc/
|
||||
COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0;
|
||||
|
||||
// DXT formats, from:
|
||||
// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
|
||||
COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
|
||||
@@ -86,15 +90,33 @@ COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
|
||||
COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
|
||||
COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
|
||||
|
||||
// ETC format, from:
|
||||
// https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_etc1/
|
||||
COMPRESSED_RGB_ETC1_WEBGL = 0x8D64;
|
||||
|
||||
// PVRTC format, from:
|
||||
// https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_pvrtc/
|
||||
COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00;
|
||||
COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02;
|
||||
|
||||
BASIS_FORMAT = {
|
||||
cTFETC1: 0,
|
||||
cTFBC1: 1,
|
||||
cTFBC4: 2,
|
||||
cTFPVRTC1_4_OPAQUE_ONLY: 3,
|
||||
cTFBC7_M6_OPAQUE_ONLY: 4,
|
||||
cTFETC2: 5,
|
||||
cTFBC3: 6,
|
||||
cTFBC5: 7,
|
||||
cTFETC2: 1,
|
||||
cTFBC1: 2,
|
||||
cTFBC3: 3,
|
||||
cTFBC4: 4,
|
||||
cTFBC5: 5,
|
||||
cTFBC7_M6_OPAQUE_ONLY: 6,
|
||||
cTFBC7_M5: 7,
|
||||
cTFPVRTC1_4_RGB: 8,
|
||||
cTFPVRTC1_4_RGBA: 9,
|
||||
cTFASTC_4x4: 10,
|
||||
cTFATC_RGB: 11,
|
||||
cTFATC_RGBA_INTERPOLATED_ALPHA: 12,
|
||||
cTFRGBA32: 13,
|
||||
cTFRGB565: 14,
|
||||
cTFBGR565: 15,
|
||||
cTFRGBA4444: 16,
|
||||
};
|
||||
|
||||
BASIS_FORMAT_NAMES = {};
|
||||
@@ -106,7 +128,10 @@ DXT_FORMAT_MAP = {};
|
||||
DXT_FORMAT_MAP[BASIS_FORMAT.cTFBC1] = COMPRESSED_RGB_S3TC_DXT1_EXT;
|
||||
DXT_FORMAT_MAP[BASIS_FORMAT.cTFBC3] = COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||||
|
||||
var dxtSupported = true;
|
||||
var astcSupported = false;
|
||||
var etcSupported = false;
|
||||
var dxtSupported = false;
|
||||
var pvrtcSupported = false;
|
||||
var drawMode = 0;
|
||||
|
||||
var tex, width, height, images, levels, have_alpha, alignedWidth, alignedHeight, format;
|
||||
@@ -116,18 +141,7 @@ function redraw()
|
||||
if (!width)
|
||||
return;
|
||||
|
||||
if (dxtSupported)
|
||||
{
|
||||
renderer.drawTexture(tex, alignedWidth, alignedHeight, drawMode);
|
||||
}
|
||||
else if (format == BASIS_FORMAT.cTFBC1)
|
||||
{
|
||||
renderer.drawTexture(tex, alignedWidth, alignedHeight, drawMode);
|
||||
}
|
||||
else
|
||||
{
|
||||
log('TODO: Implement BC3->RGBA conversion for browsers that don\'t support BC3');
|
||||
}
|
||||
renderer.drawTexture(tex, alignedWidth, alignedHeight, drawMode);
|
||||
}
|
||||
|
||||
function dataLoaded(data)
|
||||
@@ -154,18 +168,52 @@ function dataLoaded(data)
|
||||
return;
|
||||
}
|
||||
|
||||
format = BASIS_FORMAT.cTFBC1;
|
||||
if (has_alpha)
|
||||
var formatString = 'UNKNOWN';
|
||||
if (astcSupported)
|
||||
{
|
||||
format = BASIS_FORMAT.cTFBC3;
|
||||
|
||||
log('Decoding .basis data to BC3');
|
||||
formatString = 'ASTC';
|
||||
format = BASIS_FORMAT.cTFASTC_4x4;
|
||||
}
|
||||
else if (dxtSupported)
|
||||
{
|
||||
if (has_alpha)
|
||||
{
|
||||
formatString = 'BC3';
|
||||
format = BASIS_FORMAT.cTFBC3;
|
||||
}
|
||||
else
|
||||
{
|
||||
formatString = 'BC1';
|
||||
format = BASIS_FORMAT.cTFBC1;
|
||||
}
|
||||
}
|
||||
else if (pvrtcSupported)
|
||||
{
|
||||
if (has_alpha)
|
||||
{
|
||||
formatString = 'PVRTC1_RGBA';
|
||||
format = BASIS_FORMAT.cTFPVRTC1_4_RGBA;
|
||||
}
|
||||
else
|
||||
{
|
||||
formatString = 'PVRTC1_RGB';
|
||||
format = BASIS_FORMAT.cTFPVRTC1_4_RGB;
|
||||
}
|
||||
}
|
||||
else if (etcSupported)
|
||||
{
|
||||
formatString = 'ETC1';
|
||||
format = BASIS_FORMAT.cTFETC1;
|
||||
}
|
||||
else
|
||||
{
|
||||
log('Decoding .basis data to BC1');
|
||||
formatString = 'RGB565';
|
||||
format = BASIS_FORMAT.cTFBC1;
|
||||
log('Decoding .basis data to BC1');
|
||||
}
|
||||
|
||||
elem('format').innerText = formatString;
|
||||
|
||||
if (!basisFile.startTranscoding()) {
|
||||
console.warn('startTranscoding failed');
|
||||
basisFile.close();
|
||||
@@ -202,12 +250,29 @@ function dataLoaded(data)
|
||||
canvas.width = alignedWidth;
|
||||
canvas.height = alignedHeight;
|
||||
|
||||
if (dxtSupported)
|
||||
if (format === BASIS_FORMAT.cTFASTC_4x4)
|
||||
{
|
||||
tex = renderer.createDxtTexture(dst, alignedWidth, alignedHeight, DXT_FORMAT_MAP[format]);
|
||||
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, COMPRESSED_RGBA_ASTC_4x4_KHR);
|
||||
}
|
||||
else if (formatString != 'RGB565' && (format === BASIS_FORMAT.cTFBC3 || format === BASIS_FORMAT.cTFBC1))
|
||||
{
|
||||
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, DXT_FORMAT_MAP[format]);
|
||||
}
|
||||
else if (format === BASIS_FORMAT.cTFETC1)
|
||||
{
|
||||
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, COMPRESSED_RGB_ETC1_WEBGL);
|
||||
}
|
||||
else if (format === BASIS_FORMAT.cTFPVRTC1_4_RGB)
|
||||
{
|
||||
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, COMPRESSED_RGB_PVRTC_4BPPV1_IMG);
|
||||
}
|
||||
else if (format === BASIS_FORMAT.cTFPVRTC1_4_RGBA)
|
||||
{
|
||||
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, COMPRESSED_RGBA_PVRTC_4BPPV1_IMG);
|
||||
}
|
||||
else
|
||||
{
|
||||
log('BC1 to RGB565');
|
||||
var rgb565Data = dxtToRgb565(new Uint16Array(dst.buffer), 0, alignedWidth, alignedHeight);
|
||||
|
||||
tex = renderer.createRgb565Texture(rgb565Data, alignedWidth, alignedHeight);
|
||||
@@ -230,10 +295,10 @@ function viewAlpha() { drawMode = 2; redraw(); }
|
||||
<body>
|
||||
<br>
|
||||
<div style="font-size: 24pt; font-weight: bold">
|
||||
.basis->BC1/BC3 transcoder test
|
||||
.basis->Compressed texture transcoder test
|
||||
</div>
|
||||
|
||||
<br>This demo uses the Basis C++ transcoder (compiled to Javascript using Emscripten) to transcode a .basis file to BC1/BC3.
|
||||
<br>This demo uses the Basis C++ transcoder (compiled to Javascript using Emscripten) to transcode a .basis file to <b id='format'>FORMAT</b>
|
||||
<br>Thanks to Evan Parker for providing <a href="https://github.com/toji/webgl-texture-utils">webgl-texture-utils</a> and this test bed.
|
||||
<br>
|
||||
<br>
|
||||
@@ -247,10 +312,8 @@ function viewAlpha() { drawMode = 2; redraw(); }
|
||||
<input type="button" value="View Alpha" onclick="viewAlpha()"></input>
|
||||
|
||||
<div style="position:absolute; left: 525px; top:130px; font-size: 20pt; font-weight: bold; color: red">
|
||||
<div id="nodxt" style="display: none; width: 768px; font-size: 20pt; font-weight: bold; color: red">
|
||||
NOTE: Your browser does not support DXT, so using RGB565
|
||||
for the texture below. To get DXT, try Chrome 19+
|
||||
(beta channel as of 2012-04-20; graphics card DXT support also required).
|
||||
<div id="no-compressed-tex" style="display: none; width: 768px; font-size: 20pt; font-weight: bold; color: red">
|
||||
NOTE: Your browser does not support several compressed texture format, so using RGB565.
|
||||
</div>
|
||||
<canvas id='canvas'></canvas>
|
||||
</div>
|
||||
@@ -260,9 +323,14 @@ function viewAlpha() { drawMode = 2; redraw(); }
|
||||
<script>
|
||||
BASIS({onRuntimeInitialized : () => {
|
||||
var gl = elem('canvas').getContext('webgl');
|
||||
// Load the DXT extension, and verify it exists.
|
||||
if (!gl.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc') && !gl.getExtension('WEBGL_compressed_texture_s3tc')) {
|
||||
dxtSupported = false;
|
||||
|
||||
astcSupported = !!gl.getExtension('WEBGL_compressed_texture_astc');
|
||||
etcSupported = !!gl.getExtension('WEBGL_compressed_texture_etc1');
|
||||
dxtSupported = !!gl.getExtension('WEBGL_compressed_texture_s3tc');
|
||||
pvrtcSupported = !!(gl.getExtension('WEBGL_compressed_texture_pvrtc')) || !!(gl.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc'));
|
||||
|
||||
if (!(astcSupported || etcSupported || dxtSupported || pvrtcSupported))
|
||||
{
|
||||
elem('nodxt').style.display = 'block';
|
||||
}
|
||||
|
||||
|
||||
@@ -115,6 +115,27 @@ Renderer.prototype.createDxtTexture = function(dxtData, width, height, format) {
|
||||
return tex;
|
||||
};
|
||||
|
||||
Renderer.prototype.createCompressedTexture = function(data, width, height, format) {
|
||||
var gl = this.gl_;
|
||||
var tex = gl.createTexture();
|
||||
gl.bindTexture(gl.TEXTURE_2D, tex);
|
||||
gl.compressedTexImage2D(
|
||||
gl.TEXTURE_2D,
|
||||
0,
|
||||
format,
|
||||
width,
|
||||
height,
|
||||
0,
|
||||
data);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
||||
//gl.generateMipmap(gl.TEXTURE_2D)
|
||||
gl.bindTexture(gl.TEXTURE_2D, null);
|
||||
return tex;
|
||||
};
|
||||
|
||||
|
||||
Renderer.prototype.createRgb565Texture = function(rgb565Data, width, height) {
|
||||
var gl = this.gl_;
|
||||
|
||||
@@ -119,7 +119,7 @@ struct basis_file
|
||||
if (!m_transcoder.get_image_level_desc(m_file.data(), m_file.size(), image_index, level_index, orig_width, orig_height, total_blocks))
|
||||
return 0;
|
||||
|
||||
if (format == cTFPVRTC1_4_OPAQUE_ONLY)
|
||||
if (format == cTFPVRTC1_4_RGB || format == cTFPVRTC1_4_RGBA)
|
||||
{
|
||||
// For PVRTC1, Basis only writes (or requires) total_blocks * bytes_per_block. But GL requires extra padding for very small textures:
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt
|
||||
@@ -156,7 +156,7 @@ struct basis_file
|
||||
|
||||
uint32_t required_size = total_blocks * bytes_per_block;
|
||||
|
||||
if (format == cTFPVRTC1_4_OPAQUE_ONLY)
|
||||
if (format == cTFPVRTC1_4_RGB || format == cTFPVRTC1_4_RGBA)
|
||||
{
|
||||
// For PVRTC1, Basis only writes (or requires) total_blocks * bytes_per_block. But GL requires extra padding for very small textures:
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt
|
||||
|
||||
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Reference in New Issue
Block a user