Merge pull request #134 from cwoffenden/transcoder-xcode

Xcode 11 transcoder warnings removed
This commit is contained in:
Rich Geldreich
2020-05-06 19:59:59 -04:00
committed by GitHub

View File

@@ -7392,7 +7392,7 @@ namespace basist
uint32_t m = (le * 5 + he * 3) / 8;
int err = labs((int)v - (int)m);
int err = (int)labs((int)v - (int)m);
if (err < lowest_err)
{
lowest_err = err;
@@ -7415,7 +7415,7 @@ namespace basist
uint32_t le = (l << 1);
le = (le << 4) | le;
int err = labs((int)v - (int)le);
int err = (int)labs((int)v - (int)le);
if (err < lowest_err)
{
lowest_err = err;
@@ -7437,7 +7437,7 @@ namespace basist
uint32_t he = (h << 1) | 1;
he = (he << 4) | he;
int err = labs((int)v - (int)he);
int err = (int)labs((int)v - (int)he);
if (err < lowest_err)
{
lowest_err = err;
@@ -7466,7 +7466,7 @@ namespace basist
uint32_t m = (le * 5 + he * 3) / 8;
int err = labs((int)v - (int)m);
int err = (int)labs((int)v - (int)m);
if (err < lowest_err)
{
lowest_err = err;
@@ -7496,7 +7496,7 @@ namespace basist
uint32_t m = (le * 5 + he * 3) / 8;
int err = labs((int)v - (int)m);
int err = (int)labs((int)v - (int)m);
if (err < lowest_err)
{
lowest_err = err;
@@ -14687,7 +14687,9 @@ namespace basist
total_r += r; total_g += g; total_b += b;
}
avg_r = (total_r + 8) >> 4, avg_g = (total_g + 8) >> 4, avg_b = (total_b + 8) >> 4;
avg_r = (total_r + 8) >> 4;
avg_g = (total_g + 8) >> 4;
avg_b = (total_b + 8) >> 4;
int icov[6] = { 0, 0, 0, 0, 0, 0 };
for (uint32_t i = 0; i < 16; i++)
@@ -14783,7 +14785,9 @@ namespace basist
total_b += pSrc_pixels[i].b;
}
avg_r = (total_r + 8) >> 4, avg_g = (total_g + 8) >> 4, avg_b = (total_b + 8) >> 4;
avg_r = (total_r + 8) >> 4;
avg_g = (total_g + 8) >> 4;
avg_b = (total_b + 8) >> 4;
}
// All selectors equal - treat it as a solid block which should always be equal or better.
@@ -14934,7 +14938,9 @@ namespace basist
}
else
{
avg_r = (total_r + 8) >> 4, avg_g = (total_g + 8) >> 4, avg_b = (total_b + 8) >> 4;
avg_r = (total_r + 8) >> 4;
avg_g = (total_g + 8) >> 4;
avg_b = (total_b + 8) >> 4;
// Find the shortest vector from a AABB corner to the block's average color.
// This is to help avoid outliers.
@@ -15044,20 +15050,29 @@ namespace basist
}
}
low_c = low_dot0 & 15, high_c = ~high_dot0 & 15;
low_c = low_dot0 & 15;
high_c = ~high_dot0 & 15;
uint32_t r = (high_dot0 & ~15) - (low_dot0 & ~15);
uint32_t tr = (high_dot1 & ~15) - (low_dot1 & ~15);
if (tr > r)
low_c = low_dot1 & 15, high_c = ~high_dot1 & 15, r = tr;
if (tr > r) {
low_c = low_dot1 & 15;
high_c = ~high_dot1 & 15;
r = tr;
}
tr = (high_dot2 & ~15) - (low_dot2 & ~15);
if (tr > r)
low_c = low_dot2 & 15, high_c = ~high_dot2 & 15, r = tr;
if (tr > r) {
low_c = low_dot2 & 15;
high_c = ~high_dot2 & 15;
r = tr;
}
tr = (high_dot3 & ~15) - (low_dot3 & ~15);
if (tr > r)
low_c = low_dot3 & 15, high_c = ~high_dot3 & 15;
if (tr > r) {
low_c = low_dot3 & 15;
high_c = ~high_dot3 & 15;
}
}
lr = to_5(pSrc_pixels[low_c].r);
@@ -15091,7 +15106,9 @@ namespace basist
total_b += pSrc_pixels[i].b;
}
avg_r = (total_r + 8) >> 4, avg_g = (total_g + 8) >> 4, avg_b = (total_b + 8) >> 4;
avg_r = (total_r + 8) >> 4;
avg_g = (total_g + 8) >> 4;
avg_b = (total_b + 8) >> 4;
}
// All selectors equal - treat it as a solid block which should always be equal or better.