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Requires WebAssembly and WebGL support. The WebGL demos are hosted live [here](https://subquantumtech.com/uastchdr2/).
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To build the encoder and transcoder WASM libraries using Emscripten, see the various README.md files in the 'webgl/transcoder' and 'webgl/encoder' folders.
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To build the encoder and transcoder WASM libraries using Emscripten, see the various README.md files in the 'webgl/transcoder' and 'webgl/encoder' folders. The Javascript API wrappers to the C/C++ library are located in [`webgl/transcoder/basis_wrappers.cpp`](https://github.com/BinomialLLC/basis_universal/blob/master/webgl/transcoder/basis_wrappers.cpp).
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## texture_test
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## Transcoder (texture_test)
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Live demo: [webgl/texture_test/index.html](https://subquantumtech.com/uastchdr2/texture_test/)
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