Update README.md

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Rich Geldreich
2021-04-05 02:51:20 -04:00
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@@ -212,10 +212,12 @@ Both the transcoder and now the compressor (as of 12/17/2020) may be compiled us
To enable compression support compile the JavaScript wrappers in webgl/transcoding/basis_wrappers.cpp with BASISU_SUPPORT_ENCODING set to 1. See the webgl/encoding directory.
### Special thanks
A huge thanks to Google for partnering with us and enabling this system to be open sourced.
A huge thanks to Google for partnering with us and enabling this system to be open sourced.
Thank you to [Esri](https://www.esri.com/) for sponsoring the encoder optimization work in the v1.13 release.
Thanks to the Khronos Group for building an open ecosystem that supports ETC1S/UASTC.
Thanks to a number of companies or groups who have supported or helped out Binomial over the years: Intel, SpaceX, Netflix, Forgotten Empires, Microsoft, Polystream, Hothead Games, BioDigital, Magic Leap, Blizzard Entertainment, Insomniac Games, Rockstar Games, Facebook, Activision, the Khronos Group, and the organizers at CppCon.
Thanks to Dave Wilkinson (AMD/Khronos) for supporting us and giving us very valuable feedback while we developed Basis Universal.