Update README.md

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Rich Geldreich
2026-02-10 14:05:13 -05:00
committed by GitHub
parent 76c8c25e1f
commit 4297acd284

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@@ -68,10 +68,10 @@ Many variations and optimizations of this basic idea are possible.
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**Edge Visualization:**
**Block Edge Visualization:**
![Edge Vis](screenshots/edge_vis.png)
This screenshot shows how the pixel shader computes texture block boundaries in effective mipmap space. To see this visualization, press '1' to enable deblocking, then '2' to enable block edge visualization.
This screenshot shows how the pixel shader computes texture block boundaries in effective mipmap space. To see this visualization, press '1' to enable deblocking, then '2' to enable block edge visualization. Only white areas in this visualization are modified by this shader, leaving the inner block texels unmodified.
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