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Update README.md
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@@ -19,13 +19,25 @@ The shader can be easily simplified to sample the texture less by using less tap
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Many variations and optimizations of this basic idea are possible.
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---
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Enabled:
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# Screenshots
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**Disabled:**
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**Enabled:**
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---
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**Disabled:**
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**Enabled:**
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---
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Usage:
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python testbed.py shader.glsl block_w block_h mip0.png mip1.png [mip2.png ...]
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block_w, block_h: Block size in texels (e.g. 8 8 for 8x8 DCT blocks)
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