Clean up.

This commit is contained in:
Don McCurdy
2019-05-15 09:47:00 -07:00
parent 871ccb0cb7
commit 70eda127a8
2 changed files with 5 additions and 5 deletions

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# WebGL Demo
# WebGL Examples
Both demos require WebAssembly and WebGL support.
Requires WebAssembly and WebGL support.
## Texture Demo
## Texture
`texture/index.html` renders a single texture, using the transcoder (compiled to WASM with emscripten) to generate one of the following compressed texture formats:
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![Screenshot showing a basis texture rendered as a 2D image in a webpage.](texture/preview.png)
## glTF 3D Model Demo
## glTF 3D Model
`gltf/index.html` renders a glTF 3D model with `.basis` texture files, transcoded into one of the following compressed texture formats:

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Prebuilt versions of `basis_transcoder.js` and `basis_transcoder.wasm` are included in the `transcoder/build/` folder, and are sufficient for local demos. To build the transcoder yourself, first install emscripten ([tutorial](https://webassembly.org/getting-started/developers-guide/)) and cmake ([download](https://cmake.org/download/)). Then run:
Prebuilt versions of `basis_transcoder.js` and `basis_transcoder.wasm` are included in the `build/` folder, and are sufficient for local demos. To build the transcoder yourself, first install emscripten ([tutorial](https://webassembly.org/getting-started/developers-guide/)) and cmake ([download](https://cmake.org/download/)). Then run:
```shell
cd webgl/transcoder/build/